Change GPU errors to debug and reduce log messages

This commit is contained in:
gdkchan
2020-01-09 02:13:00 +01:00
committed by Thog
parent bacb278dc1
commit 80ff2eab29
8 changed files with 26 additions and 25 deletions
+3 -3
View File
@@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Dispatch error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Dispatch error, shader not linked.");
return;
}
@@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
return;
}
@@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
return;
}