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Initial work
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using System;
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namespace Ryujinx.Graphics.Gpu.Image
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{
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[Flags]
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enum TextureSearchFlags
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{
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None = 0,
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IgnoreMs = 1 << 0,
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Strict = 1 << 1 | Sampler,
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Sampler = 1 << 2
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}
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}
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