namespace Ryujinx.Graphics.Gpu
{
    static class Constants
    {
        public const int TotalCpUniformBuffers = 8;
        public const int TotalCpStorageBuffers = 16;
        public const int TotalGpUniformBuffers = 18;
        public const int TotalGpStorageBuffers = 16;
        public const int TotalRenderTargets    = 8;
        public const int TotalShaderStages     = 5;
        public const int TotalVertexBuffers    = 16;
        public const int TotalViewports        = 8;
    }
}