Logo
Explore Help
Sign In
H3cJP/ryujinx-mirror
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
Files
f1943fd0b65b74f164eec1f47a586a463fd4352a
ryujinx-mirror/Ryujinx.Graphics.Shader/CodeGen/Spirv
T
History
gdkchanandGitHub 2fd819613f SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)
* SPIR-V: Change BitfieldExtract and BitfieldInsert types to make Metal MSL compiler happy

* Shader cache version bump
2023-01-23 19:20:40 -03:00
..
CodeGenContext.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
Declarations.cs
Vulkan: Add workarounds for MoltenVK (#4202)
2023-01-13 01:31:21 +01:00
EnumConversion.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
Instructions.cs
SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)
2023-01-23 19:20:40 -03:00
OperationResult.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
ScalingHelpers.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
SpirvDelegates.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
SpirvGenerator.cs
Use vector outputs for texture operations (#3939)
2022-12-29 16:09:34 +01:00
TextureMeta.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Powered by Gitea Version: 1.27.1 Page: 76ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API