Logo
Explore Help
Sign In
H3cJP/ryujinx-mirror
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
Files
e7e65ccbc9caed8b7211399a1040fcd4a7ef77da
ryujinx-mirror/Ryujinx.Graphics.Shader/Translation/Optimizations
T
History
gdkchanandGitHub 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741)
* Fix 8 and 16-bit STG

* Fix 8 and 16-bit STS

* Shader cache version bump
2021-10-18 20:24:15 -03:00
..
BindlessElimination.cs
Extend bindless elimination to work with masked and shifted handles (#2727)
2021-10-17 17:28:18 -03:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
GlobalToStorage.cs
Fix shader 8-bit and 16-bit STS/STG (#2741)
2021-10-18 20:24:15 -03:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Implement Shader Instructions SUATOM and SURED (#2090)
2021-08-31 02:51:57 -03:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Improve shader global memory to storage pass (#2200)
2021-04-18 12:31:39 +02:00
Powered by Gitea Version: 1.27.1 Page: 181ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API