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ryujinx-mirror/Ryujinx.Graphics.Shader/Decoders
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gdkchanandGitHub 6adf15e479 Implement CSET and CSETP shader instructions (#4318)
* Implement CSET and CSETP shader instructions

* Shader cache version bump

* Fix CC.HI
2023-01-21 12:18:05 -03:00
..
Block.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
DecodedFunction.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
DecodedProgram.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Decoder.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
FunctionType.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
InstDecoders.cs
Implement CSET and CSETP shader instructions (#4318)
2023-01-21 12:18:05 -03:00
InstName.cs
Rewrite shader decoding stage (#2698)
2021-10-12 22:35:31 +02:00
InstOp.cs
Rewrite shader decoding stage (#2698)
2021-10-12 22:35:31 +02:00
InstProps.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
InstTable.cs
Optimize string memory usage. Use Spans and StringBuilders where possible (#3933)
2023-01-18 22:25:16 +00:00
Register.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
RegisterConsts.cs
Initial work
2020-01-09 02:13:00 +01:00
RegisterType.cs
Initial work
2020-01-09 02:13:00 +01:00
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