Add support for Vertex Program A and other small shader improvements (#192)
gdkchan
2018-06-27 23:55:08 -0300
900a84ae0aFix vertex buffer size on the gpu when the draw vertex count is less than the buffer size, added a few more registers (currently not implemented)
gdkchan
2018-06-27 01:32:28 -0300
35e695552eNvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)
Jules Blok
2018-06-18 15:59:03 +0200
46f18af6beDo not read or write macros to main memory, use a separate memory instead (as this apparently what the real thing does)
gdkchan
2018-06-18 01:32:11 -0300
b747b23607Add the FADDP (scalar) instruction
gdkchan
2018-06-18 00:41:28 -0300
7b7dbdcc6aAdd stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
Tobias
2018-06-10 06:36:07 +0200
49fd76db0fFix a small size related issue on MapBufferEx and add the BC7U texture format
gdkchan
2018-06-10 01:00:43 -0300
adeb8793c2Fix a thread sync bug as is the usual...
gdkchan
2018-06-09 22:41:07 -0300
aa75957ce2Somewhat better implementation of thread yield
gdkchan
2018-06-09 18:19:14 -0300
7f5a8effbbMove WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
gdkchan
2018-06-09 13:05:41 -0300
91420a402cUse source texture size when doing reads for texure copy
gdkchan
2018-06-09 00:46:06 -0300
7822348439Small cleanup in AMemory and removed some unused usings
gdkchan
2018-06-08 23:54:50 -0300
9136897d4aDo not inline the scalar vector load methods as a workaround to a .net JIT bug
gdkchan
2018-06-08 23:49:53 -0300
e7efee7909Use GetBufferType0x21 on TransactParcelAuto aswell
gdkchan
2018-06-02 20:40:26 -0300
250e2084f4SMO stubs and implementations (#129)
Starlet
2018-06-02 18:46:09 -0400
f03a43fa38Fix copy-paste mistake, also related to astc...
gdkchan
2018-06-02 13:39:52 -0300
4731c7545dFix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
gdkchan
2018-06-02 11:44:52 -0300
7a6ce48184Re add some texture formats that I somehow removed by accident on OGLEnumConverter
gdkchan
2018-06-02 00:53:50 -0300
53a6922f87Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
gdkchan
2018-06-02 00:50:56 -0300
aeb1bbf50cAdd an ASTC Decoder (Not currently used in Ryujinx) (#131)
Ac_K
2018-06-01 18:00:16 +0000
f43dd08064Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
gdkchan
2018-05-29 20:37:10 -0300
9670c096e4Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
gdkchan
2018-05-26 17:49:21 -0300
cb1cf489f9[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
Starlet
2018-05-25 17:33:09 -0400
30829fce52Fix wrong type on CMTST instruction
gdkchan
2018-05-23 12:57:28 -0300
e78737089cRemove some calls generated on the CPU for inexistent intrinsic methods
gdkchan
2018-05-23 00:27:48 -0300
79e0070363Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
gdkchan
2018-05-22 22:43:31 -0300
fa4b34bd19Add a C++ demangler (#119)
Thomas Guillemard
2018-05-22 22:40:02 +0200
7ac5f40532Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
gdkchan
2018-05-18 14:44:49 -0300
b19c474082Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
gdkchan
2018-05-17 15:25:42 -0300
9b9ead94cdOnly use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
gdkchan
2018-05-15 23:49:57 -0300
73a3233d57Fix some races in SvcThreadSync and change the way how yield works
gdkchan
2018-05-15 22:36:08 -0300
fdfa9424c8Fix typo and update priority/avoid duplicates on UpdateMutexOwner
gdkchan
2018-05-14 03:09:08 -0300
ee0b14ba08Some improvements to SetThreadCoreMask, simplified implementation of wait lists
gdkchan
2018-05-14 03:01:10 -0300
9e50ed53e6Implement GetTpcMasks on nvservices
gdkchan
2018-05-13 22:10:45 -0300
b2b1d7dcd7Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
gdkchan
2018-05-13 22:00:29 -0300
4546d1b9beInitial work to support changing thread core on the scheduler, also some cond var priority fixes
gdkchan
2018-05-13 00:22:42 -0300
3603497a13Allow using self thread id on some svcs (fixes#117)
gdkchan
2018-05-11 23:05:06 -0300
0381a09227Fix WidthInGobs on the GPU
gdkchan
2018-05-11 20:20:44 -0300
fee4b0eb8aUpdate min sdk version on readme (for real this time)
gdkchan
2018-05-11 20:18:59 -0300
5ed1471d96Update min sdk version on readme
gdkchan
2018-05-11 20:17:43 -0300