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0673dc183a
Reset cache on command buffer execution instead of sync calls (#341 )
ReinUsesLisp
2018-08-14 22:27:05 -0300
9ac5583513
Better support for user accounts (#349 )
gdkchan
2018-08-14 19:02:42 -0300
17f54b5d78
Implement IProfile Get and GetBase (#266 )
emmauss
2018-08-14 03:13:01 +0300
4f499b6845
Fix FMUL and TEXS shader instructions (#347 )
gdkchan
2018-08-13 19:46:36 -0300
6e48312052
Implement AcquireNpadStyleSetUpdate event (#306 )
emmauss
2018-08-14 00:31:09 +0300
09593ae6d8
Add partial support to the TEX.B shader instruction (#342 )
gdkchan
2018-08-13 18:22:09 -0300
4518c52c65
Add Sadalp_V, Saddlp_V, Uadalp_V, Uaddlp_V instructions; add 8 Tests. (#340 )
LDj3SNuD
2018-08-13 23:10:02 +0200
c05600a26b
Merge pull request #344 from greggameplayer/patch-1
emmauss
2018-08-11 16:33:12 +0300
1f983d981e
fix DockedMode variable delete unneeded spaces
Unknown
2018-08-11 15:31:34 +0200
8482e16dcc
Merge pull request #304 from emmauss/listdisplays
emmauss
2018-08-11 15:32:56 +0300
402a143ae1
fix dock mode style issues
emmauss
2018-08-11 12:24:55 +0000
1fd4311e12
Add the ability to set or not docked mode via config file (#227 )
greggameplayer
2018-08-11 14:12:28 +0200
02a6fdcd13
Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. Now all saturating methods are on ASoftFallback. (#334 )
LDj3SNuD
2018-08-10 19:27:15 +0200
267af1f0f7
Fix load/store exclusive/atomic pairwise instructions (#337 )
gdkchan
2018-08-10 01:14:27 -0300
25dd5f4238
Low level graphics API prerequisites (#319 )
ReinUsesLisp
2018-08-10 01:09:40 -0300
652238f526
Add SetScreenShotImageOrientation (#310 )
greggameplayer
2018-08-08 08:00:54 +0200
0cec4cbee5
Fix race condition on IdDictionary (#333 )
gdkchan
2018-08-07 23:32:24 -0300
827752ec07
Changing shader decompiler to avoid vec2 and vec3 types, which were causing specific crashes. (#332 )
Darabat
2018-08-06 22:26:19 -0300
3cf1b6cf77
Fix silly copy/paste error on float variant of the FMINNM instruction
gdkchan
2018-08-05 18:56:30 -0300
221270db90
More accurate impl of FMINNM/FMAXNM, add vector variants (#296 )
gdkchan
2018-08-05 02:54:21 -0300
eeb626947e
Implement Shared Fonts (#215 )
Thomas Guillemard
2018-08-04 23:38:49 +0200
5f34353dce
Add SQADD, UQADD, SQSUB, UQSUB, SUQADD, USQADD, SQABS, SQNEG (Scalar, Vector) instructions; add 24 Tests. Most saturation instructions now on ASoftFallback. (#314 )
LDj3SNuD
2018-08-04 21:58:54 +0200
fa70629fab
Fix for integer vertex attributes and iset bf flag (#323 )
gdkchan
2018-08-03 13:54:34 -0300
c68bca5396
Use the more specific NotImplementedException type instead of just Exception (#322 )
AboodMadridista
2018-08-03 08:58:48 +0800
a9a2c0c2f5
moved metadata to process
emmaus
2018-08-02 20:14:49 +0000
d137405e94
Merge pull request #298 from Cyuubi/npdm
emmauss
2018-08-02 22:59:14 +0300
b92189cb71
Sleep OpenAL thread (#313 )
ReinUsesLisp
2018-08-01 00:48:49 -0300
ce96a45685
Implement A2B10G10R10 TextureFormat (#248 )
greggameplayer
2018-07-29 06:41:02 +0200
e07b0265c6
Add 5.0.0 IPCs (#300 )
Starlet
2018-07-29 00:40:02 -0400
3208173620
Cache changes (#302 )
ReinUsesLisp
2018-07-29 01:39:15 -0300
fdda67d476
Some fix to IRequest on NIFM, support sending objects to services (#294 )
gdkchan
2018-07-29 01:36:29 -0300
7a308d9e73
Window related changes (#308 )
ReinUsesLisp
2018-07-29 01:35:36 -0300
51605fafc0
Avoid calling buffer binding when shader didn't change (#295 )
ReinUsesLisp
2018-07-26 13:49:29 -0300
39d36145ba
update encoding for branch instruction (#305 )
Arthur Chen
2018-07-27 00:46:05 +0800
4a3ed0cec7
implemented ListDisplays
emmaus
2018-07-24 21:38:44 +0000
1344a47c77
Blit framebuffer without shaders (#229 )
ReinUsesLisp
2018-07-23 11:21:05 -0300
ed29982f9b
Link BCAT:U & BCAT:A & BCAT:M & BCAT:S (#257 )
greggameplayer
2018-07-23 16:20:16 +0200
ed075ae3cd
Update ITimeZoneService.cs
Ac_K
2018-07-22 19:38:29 +0000
4b8a65fd84
Add Npdm parsing into Ryujinx.HLE
Starlet
2018-07-20 17:53:06 -0400
241b46540d
Stub AppletOE UnlockExit (#279 )
Rygnus
2018-07-20 00:27:50 +0100
5fe0bc584b
Send data to OpenGL host without client-side copies (#285 )
ReinUsesLisp
2018-07-19 16:02:51 -0300
45bb24dbae
fix extra space
emmauss
2018-07-19 18:53:49 +0000
c9fc52edb6
Fix SystemPathToSwitchPath platform issues and make sure to delete temporary NRO after sessions dispose (#293 )
Thomas Guillemard
2018-07-19 20:44:52 +0200
8b67297711
Added appveyor configuration file (#277 )
emmauss
2018-07-19 20:49:34 +0300
ee064a2fb8
.gitignore: ignore autogenerated launchSettings.json (#292 )
mailwl
2018-07-19 19:45:50 +0300
cd203e98f2
Implement Geometry shaders (#280 )
ReinUsesLisp
2018-07-19 02:33:27 -0300
bdb6cbb435
AOpCodeTable: Speed up instruction decoding (#284 )
Merry
2018-07-19 06:32:37 +0100
60f2198a1e
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275 )
gdkchan
2018-07-19 02:30:21 -0300
8b685b12f0
Implement SvcWaitForAddress 0x34 (#289 )
Ac_K
2018-07-19 06:03:53 +0200
6a69001aa2
Update IGeneralService.cs
Ac_K
2018-07-19 03:10:51 +0200
2795af038d
Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271 )
simonmkwii-dev
2018-07-19 11:06:45 +1000
fa5545aab8
Implement Ssubw_V and Usubw_V instructions. (#287 )
LDj3SNuD
2018-07-19 02:06:28 +0200
120fe6b74a
Implement BF10GF11RF11 TextureFormat (#246 )
greggameplayer
2018-07-19 01:26:28 +0200
0a13900bc9
Implement Z24S8 TextureFormat (#247 )
greggameplayer
2018-07-19 01:19:37 +0200
2236f4b2c3
Implement IFileSystem:CleanDirectoryRecursively (#283 )
emmauss
2018-07-18 22:05:17 +0300
98223b0e7d
Fix wrong assignment and allow null FilePaths on Executable
gdkchan
2018-07-17 17:28:41 -0300
571848536b
Implement some shader instructions (#252 )
ReinUsesLisp
2018-07-17 16:50:00 -0300
c2c765b30f
hbabi: Implement argv (#272 )
Thomas Guillemard
2018-07-17 21:14:27 +0200
5d698a7d8d
Fix LDXP/LDAXP when Rt == Rn (#274 )
gdkchan
2018-07-16 15:57:15 -0300
e71da4fb74
Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255 )
greggameplayer
2018-07-16 20:09:34 +0200
3e13b40b35
Add config key to dump shaders in local directory (#265 )
ReinUsesLisp
2018-07-15 19:37:27 -0300
063fae50fe
Fix EmitHighNarrow(), EmitSaturatingNarrowOp() when Rd == Rn || Rd == Rm (& Part != 0). Optimization of EmitVectorTranspose(), EmitVectorUnzip(), EmitVectorZip() algorithms (reduction of the number of operations and their complexity). Add 12 Tests about Trn1/2, Uzp1/2, Zip1/2 (V) instructions. (#268 )
LDj3SNuD
2018-07-15 05:53:26 +0200
50b706e2ba
Fix RevMagic on audren
gdkchan
2018-07-15 00:42:59 -0300
a48ed788bf
Remove outdated comment
gdkchan
2018-07-15 00:37:30 -0300
8652dbb57c
Small nit on GetAudioRendererWorkBufferSize
gdkchan
2018-07-15 00:34:12 -0300
21e590c3ab
Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261 )
gdkchan
2018-07-15 00:04:46 -0300
98c6ceede5
Audio Renderer improvements (#210 )
gdkchan
2018-07-14 23:57:41 -0300
be31f5b46d
Improve CountLeadingZeros() algorithm, nits. (#219 )
LDj3SNuD
2018-07-14 20:07:44 +0200
fc12fca962
Allow using ulong max value as yield (#263 )
gdkchan
2018-07-14 13:53:44 -0300
514218ab98
Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions, nits (#225 )
gdkchan
2018-07-14 13:13:02 -0300
2f37583ab3
Some small shader related fixes (#258 )
gdkchan
2018-07-14 13:08:39 -0300
494f8f0248
Implement CSRNG (Cryptographically Secure Random Bytes) (#216 )
Starlet
2018-07-13 16:36:57 -0500
37bf02f057
TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250 )
Thomas Guillemard
2018-07-13 23:35:19 +0200
3b00333b0c
Add return of Texture Size and Bytes Per Pixel of ASTC2D 5x5, 6x6, 8x8, 10x10 and 12x12 (#249 )
greggameplayer
2018-07-13 02:27:59 +0200
b233ae964f
AInstEmitSimdCvt: Half-precision to single-precision conversion (#235 )
Merry
2018-07-12 19:51:02 +0100
cd18ab29df
Loop GLScreen with custom method (#244 )
ReinUsesLisp
2018-07-12 14:03:52 -0300
37071285bc
NvGetConfig with production/non production swapping (#243 )
David
2018-07-12 11:41:35 +1000
09c53fe06f
Update README.md
Ac_K
2018-07-12 00:08:20 +0200
1968386808
Add locking methods to the ogl resource cache (#238 )
gdkchan
2018-07-09 23:01:59 -0300
791fe70810
Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240 )
gdkchan
2018-07-09 22:49:07 -0300
0a36bfbf92
Fix ZIP/UZP/TRN instructions when Rd == Rn || Rd == Rm (#239 )
gdkchan
2018-07-09 22:48:28 -0300
095db47e13
Query multiple pages at once with GetWriteWatch (#222 )
gdkchan
2018-07-08 16:55:15 -0300
0f8f40486d
ChocolArm64: More accurate implementation of Frecpe & Frecps (#228 )
Merry
2018-07-08 20:54:47 +0100
6479c3e484
Implement GPU primitive restart (#221 )
ReinUsesLisp
2018-07-08 13:14:35 -0300
dc04b5465f
Improvements to IAudioOutManager (#232 )
gdkchan
2018-07-08 12:42:10 -0300
af1516a146
ASoftFloat: Fix InvSqrtEstimate for negative values (#233 )
Merry
2018-07-08 16:41:46 +0100
0bec547b9d
Disable front facing and face culling to avoid regression (#226 )
ReinUsesLisp
2018-07-06 23:40:12 -0300
97ca974213
Implement some GPU features (#209 )
ReinUsesLisp
2018-07-05 15:47:29 -0300
c99b2884e4
Remove broken adds/cmn with condition check optimization (#218 )
gdkchan
2018-07-03 21:54:05 -0300
c206239d28
Fix formatting on ISettingsServer
gdkchan
2018-07-03 21:45:12 -0300
9cbf908cf5
Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207 )
ReinUsesLisp
2018-07-03 20:06:13 -0300
741773910d
Add SMAXP, SMINP, UMAX, UMAXP, UMIN and UMINP cpu instructions (#200 )
gdkchan
2018-07-03 03:31:48 -0300
c228cf320d
Add Rbit_V instruction. Add 8 tests (Rbit_V; Rev16_V, Rev32_V, Rev64_V). Improve CountSetBits8() algorithm. (#212 )
LDj3SNuD
2018-07-03 08:31:16 +0200
d24ea0d51b
Add Controller Support (#196 )
John Clemis
2018-07-02 17:08:54 -0500
0c96e22d40
Some things for time:* (#211 )
Thomas Guillemard
2018-07-02 02:03:05 +0200
e913d56fdc
Implement GetReleasedAudioOutBufferAuto properly (#206 )
Lordmau5
2018-06-30 17:53:04 +0200
2f25b34941
Add linux-x64 to RID property to make tests works on linux (#205 )
Thomas Guillemard
2018-06-30 17:43:04 +0200
53934e8872
Add Saba_V, Sabal_V, Sabd_V, Sabdl_V, Uaba_V, Uabal_V; Update Uabd_V, Uabdl_V. Add 16 tests. (#204 )
LDj3SNuD
2018-06-30 17:40:41 +0200
edfd4bc860
Explicit GLSL "position" attribute location (#199 )
ReinUsesLisp
2018-06-28 22:01:58 -0300
4c7c21634e
Add Sse2 fallback to Vector{Extract|Insert}Single methods on the CPU (#193 )
gdkchan
2018-06-28 20:52:32 -0300