-
72b560d15c
Fix metadata.json JsonParsingException crash (#1062)
Xpl0itR
2020-04-23 13:01:23 +0100
-
cdbb689b80
Add support for dynamic docking/undocking (#1147)
Thog
2020-04-23 13:59:11 +0200
-
21a0b0ebeb
SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145)
Thog
2020-04-22 21:18:53 +0200
-
ff86494d68
Remove leftover of debugging code for shader texture format (#1141)
gdkchan
2020-04-22 11:02:07 -0300
-
6bfe4715f0
Initial conditional rendering support (#1012)
gdkchan
2020-04-22 03:00:11 -0300
-
c46edfab85
Update .NET Core to 3.1, and update NuGet Packages (#1121)
Michael Kuklinski
2020-04-21 23:13:41 -0500
-
36749c358d
SurfaceFlinger v2 (#981)
Thog
2020-04-22 06:10:27 +0200
-
03711dd7b5
Implement SULD shader instruction (#1117)
gdkchan
2020-04-21 20:35:28 -0300
-
4738113f29
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
Cristallix
2020-04-20 23:59:59 +0200
-
91fa1debd4
Report more realistic GPU timestamps when FastGpuTime is enabled (#1139)
gdkchan
2020-04-20 09:41:07 -0300
-
ca8745fc8e
Avoid temporaries when pre-allocating Store %x, imm8/16/32 (#1123)
Ficture Seven
2020-04-20 16:40:13 +0400
-
644de99e86
Implement GPU syncpoints (#980)
Thog
2020-04-19 03:25:57 +0200
-
4960ab85f8
Implement Depth Clamping (#1120)
mageven
2020-04-17 06:46:49 +0530
-
0a7c6caedf
System Time Offset Implementation (#1101)
CJ Bok
2020-04-17 01:18:54 +0200
-
e4ee61d6c3
Improve V128 (#1097)
Ficture Seven
2020-04-17 02:19:20 +0400
-
dfecbbe1f4
Fix oversight in depth range initialization from PR #1093 (#1112)
mageven
2020-04-16 08:51:58 +0530
-
6a94538b6d
Ensure account save data exists when launching an extracted game (#1108)
Alex Barney
2020-04-14 17:10:27 -0700
-
92cc37e365
Fix negation of HADD2 constant buffer source (#1116)
gdkchan
2020-04-14 20:01:26 -0300
-
ad3d2fb5a9
Implement update loader and log loaded application info (#1023)
Xpl0itR
2020-04-12 22:02:37 +0100
-
6052aa17f2
Print the result name in SetTerminateResult if possible (#1105)
Alex Barney
2020-04-12 05:13:23 -0700
-
496db602ff
Optimize %x ^ %x = 0 (#1094)
Ficture Seven
2020-04-09 03:36:19 +0400
-
dc144d2e19
Use libhac for loading NSO and KIP (#1047)
Elise
2020-04-08 00:41:02 +0200
-
468d8f841f
Simple GPU fixes (#1093)
mageven
2020-04-07 14:49:45 +0530
-
e99e6d0ad1
Use the jump table for HighCq tail continues. (#1088)
riperiperi
2020-04-04 09:05:11 +0100
-
f70cc96464
libhac: use ApplicationControlProperty instead of Nacp (#1073)
Thog
2020-04-03 12:01:26 +0200
-
4d93f97408
Revert SwKbd Applet ReadStruct and fix IApplet's ReadStruct to catch (#1087)
mageven
2020-04-03 12:23:06 +0530
-
e93ca84b14
Better IPA shader instruction implementation (#1082)
gdkchan
2020-04-02 21:20:47 -0300
-
2365ddfc36
HID SharedMem Rework (#1003)
mageven
2020-04-03 05:40:02 +0530
-
5b5239ab5b
Remove output interpolation qualifier (#1070)
gdkchan
2020-04-01 22:24:55 -0300
-
45c7424f7c
fix tooltip (#1080)
Xpl0itR
2020-03-31 19:44:05 +0100
-
92b17fc228
Set default width and height based on monitor resolution (#1046)
Xpl0itR
2020-03-30 23:10:13 +0100
-
6a7b58e256
Add warning with an option to disable for settings that impact performance (#1002)
Xpl0itR
2020-03-30 22:39:46 +0100
-
12d49c37d2
Make max anisotropy configurable (#1043)
Xpl0itR
2020-03-30 22:38:52 +0100
-
5a52ca5071
Retrigger CI
Thog
2020-03-30 13:54:38 +0200
-
d599fba711
Implement FCMP shader instruction (#1067)
gdkchan
2020-03-30 07:04:00 -0300
-
9948a7be53
Support constant attributes (with a value of zero) (#1066)
gdkchan
2020-03-29 23:11:24 -0300
-
8f21db810d
Reduce requirements for running homebrew (#1053)
Thog
2020-03-29 23:23:05 +0200
-
f9c859c8ba
Index constant buffer vec4s using ternary expressions. (#1015)
riperiperi
2020-03-29 17:24:54 +0100
-
b18ef8e3a0
Workaround for AMD and Intel view format bug (#1050)
gdkchan
2020-03-29 09:48:39 -0300
-
5c1757f7c2
Escape key now brings up a dialog to confirm you want to stop emulation (#1044)
Elise
2020-03-29 14:47:37 +0200
-
7ad8b3ef75
Move the OpActivator to OpCodeTable class for improve performance (#1001)
Chenj168
2020-03-29 16:52:56 +0800
-
2816b2bf17
Discord Rich Presence update (#1029)
Xpl0itR
2020-03-29 04:25:54 +0100
-
ab4867505e
Implement GPU scissors (#1058)
gdkchan
2020-03-29 00:02:58 -0300
-
06bf25521f
Implement NOP and stub DEPBAR shader instructions (#1041)
Elise
2020-03-26 23:30:16 +0100
-
0dd38028cb
Make Device Location Name configuration (custom TZ) (#1031)
Thog
2020-03-25 23:23:21 +0100
-
82c3df83c4
prepo: Add a MessagePack object formatter (#1034)
jduncanator
2020-03-26 08:33:18 +1100
-
5423daea56
ui: Make it possible to open the device save directory (#1040)
Thog
2020-03-25 18:09:38 +0100
-
d5670aff77
Fix unhandled UnauthorizedAccessException causing crash while listing… (#1025)
Elise
2020-03-25 17:17:54 +0100
-
1586450a38
Implement VMNMX shader instruction (#1032)
gdkchan
2020-03-25 11:49:10 -0300
-
56374c8633
prepo: Implement RequestImmediateTransmission and GetTransmissionStatus (#1033)
Ac_K
2020-03-25 12:28:15 +0100
-
21c9c04f9f
Add IMultiCommitManager (#1011)
Alex Barney
2020-03-25 01:14:35 -0700
-
f695a215ad
Add Fast Paths for Crypto instructions (A32/A64) (#1026)
riperiperi
2020-03-25 06:20:29 +0000
-
a40d8d4a17
Fix gpu vendor name parsing (#1030)
Ac_K
2020-03-25 00:12:01 +0100
-
daecb1193d
prepo: Resolve JSON parsing issues in prepo report handling (#1022)
jduncanator
2020-03-25 09:26:37 +1100
-
17200214df
Add GPU name in status bar (#984)
HorrorTroll
2020-03-25 04:54:09 +0700
-
1de16f7653
Add Fcvtas_S/V & Fcvtau_S/V. (#1018)
LDj3SNuD
2020-03-24 22:53:49 +0100
-
d0960e75aa
Fix the item name cannot be displayed in profiler view. (#1021)
Chenj168
2020-03-25 02:48:03 +0900
-
e590262531
friends: Stub GetBlockedUserListIds (#1017)
Thog
2020-03-23 22:19:45 +0100
-
b2d307d34f
Fix Prepo parsing reports (#1016)
Ac_K
2020-03-23 21:58:41 +0100
-
6edc929894
Implement ICMP shader instruction (#1010)
gdkchan
2020-03-23 13:32:30 -0300
-
9a208c4fb5
Keep sRGB enabled for texture blits (#1009)
gdkchan
2020-03-22 19:34:26 -0300
-
49d7b1c7d8
Implement textureQueryLevels (#1007)
gdkchan
2020-03-22 18:31:31 -0300
-
31b94f4641
Move the MakeOp to OpCodeTable class, for reduce the use of ConcurrentDictionary (#996)
Chenj168
2020-03-20 13:15:37 +0900
-
8e64984158
Support partial invalidation on texture access (#1000)
gdkchan
2020-03-20 00:17:11 -0300
-
32d3f3f690
Implement GetRegionCode and add the RegionCode to settings (#999)
Ac_K
2020-03-19 23:37:55 +0100
-
561d64e5bf
Modify TranslatedFunction.GetPointer () to optimize performance (#995)
Chenj168
2020-03-20 07:11:20 +0900
-
8226997bc7
CodeGen Optimisations (LSRA and Translator) (#978)
riperiperi
2020-03-18 11:44:32 +0000
-
7475e180b4
audren: Accept REV8 (#993)
Thog
2020-03-17 23:43:47 +0100
-
8bb64ac69c
Improve shader sampler type selection (#989)
gdkchan
2020-03-14 21:24:45 -0300
-
8ce3993afa
Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976)
riperiperi
2020-03-14 21:36:56 +0000
-
dd433c1296
Implement AESMC, AESIMC, AESE, AESD and VEOR AArch32 instructions (#982)
riperiperi
2020-03-13 23:29:58 +0000
-
ff2bac9c90
Implement MME shadow RAM (#987)
gdkchan
2020-03-12 22:30:26 -0300
-
d904706fc0
Use a Jump Table for direct and indirect calls/jumps, removing transitions to managed (#975)
riperiperi
2020-03-12 03:20:55 +0000
-
c26f3774bd
Implement VMULL, VMLSL, VRSHR, VQRSHRN, VQRSHRUN AArch32 instructions + other fixes (#977)
gdkchan
2020-03-10 21:49:27 -0300
-
89ccec197e
Implement VMOVL and VORR.I32 AArch32 SIMD instructions (#960)
gdkchan
2020-03-10 02:17:30 -0300
-
08c0e3829b
Insert the SD card by default (#968)
Alex Barney
2020-03-09 15:34:35 -0700
-
61d79facd1
Optimize x64 loads and stores using complex addressing modes (#972)
gdkchan
2020-03-09 19:29:34 -0300
-
e2bb5e8091
Move status information from the title bar to the new status bar (#948)
Xpl0itR
2020-03-07 02:40:06 +0000
-
ab3b6ea6d4
A64 SIMD LDP and STP with size = 0b11 is undefined (#971)
gdkchan
2020-03-06 23:39:52 -0300
-
54501962f6
Fix branch with CC and predicate, and a case of SYNC propagation (#967)
jduncanator
2020-03-06 11:09:49 +1100
-
68e15c1a74
Implement Fast Paths for most A32 SIMD instructions (#952)
jduncanator
2020-03-05 11:41:33 +1100
-
d9ed827696
Don't decode blocks starting outside mapped memory & undefined instead of throw on invalid sysreg coprocessor (#964)
gdkchan
2020-03-04 16:25:27 -0300
-
25c3b8b356
Implement some calls of ISelfController (#965)
Ac_K
2020-03-04 04:41:41 +0100
-
cecbd256a5
Add support for cache storage (#936)
Alex Barney
2020-03-03 07:07:06 -0700
-
dc97457bf0
Initial support for double precision shader instructions. (#963)
gdkchan
2020-03-03 11:02:08 -0300
-
3045c1a186
update glwidget package (#961)
emmauss
2020-03-03 02:49:18 +0000
-
47f079d23e
stub GetNintendoAccountUserResourceCacheForApplication (#962)
Thog
2020-03-02 15:07:27 +0100
-
3b531de670
Implement mii:u and mii:e entirely (#955)
Thog
2020-03-01 23:56:02 +0100
-
7d1a294eae
Implement SMULWB, SMULWT, SMLAWB, SMLAWT (AArch32) (#953)
gdkchan
2020-03-01 04:47:05 -0300
-
fb0939f9b6
Add SSAT, SSAT16, USAT and USAT16 ARM32 instructions (#954)
gdkchan
2020-02-29 17:51:55 -0300
-
b8ee5b15ab
Implement FACGE and FACGT (Scalar and Vector) AArch64 SIMD instructions (#956)
gdkchan
2020-02-29 17:51:17 -0300
-
f35af5f703
Reduce copy destination size by target mipmap level, rather than source size. (#959)
riperiperi
2020-02-29 20:50:44 +0000
-
6204f0e47a
Set Undefined instruction emitter for Undefined property on InstDescriptor (#957)
gdkchan
2020-02-29 08:12:15 -0300
-
b1b6f294f2
Add most of the A32 instruction set to ARMeilleure (#897)
riperiperi
2020-02-23 21:20:40 +0000
-
165e658f02
Actually use the dummy NACP for EnsureApplicationSaveData (#939)
Alex Barney
2020-02-18 04:35:47 -0700
-
5f6949d9b0
Improve rendering on resolution lower than 1080p (#944)
Thog
2020-02-18 12:34:57 +0100
-
d736352da2
Add button in settings to open logs folder (#947)
Xpl0itR
2020-02-17 21:35:03 +0000
-
e5f78fb1d4
Replace LinkedList by IntrusiveList to avoid allocations on JIT (#931)
gdkchan
2020-02-17 18:30:54 -0300
-
e9a37ca6a8
Implement GetCurrentIpConfigInfo (#943)
Thog
2020-02-17 16:28:41 +0100
-
d89e90a16e
Catch System.IO.IOException (#932)
Xpl0itR
2020-02-15 20:20:19 +0000