a42f0bbb87b890d4f16b1148f9398210a5bfedfa
11
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
a42f0bbb87 |
Add "Create Shortcut" To app context menu (#4734)
* Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * added back shortcut to new contextmenu file * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * Added MacOS support using .app folder * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Added basic implementation for shortcut creation Currently bitmaps (.bmp) are used as the source file, colours are good (unlike .ico rn) but are scaled poorly on desktop. * Icons display properly in shortcut * code cleanup * Moved shortcut logic to specific file, added Ava UI for shortcuts * Added linux .desktop shortcut creation * fixes to .shortcut data * code issue fixes * Replaced COM reference with ComImport for shortcut functionality * remove specific platform values and regions * Move ShortcutHelper to Ryujinx.Ui.Common.Helpers * Adjust styling and structure * code feedback changes * adjust tooltip message * added shortcut-template.desktop file * set shortcut icon location to .local/share/icons * Linux code feedback changes * change InteropServices to new securifybv.ShellLink Package * added ShellLink to readme, updated shortcut comment * Code feedback changes * Added MacOS Support (As per Jose Estrada's PR) * dotnet format * Small restructuring * Embed template files into Ryujinx.Ui.Common * Disable "CreateShortcut" option for flatpak builds --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Jose Estrada <joseestradacobo@gmail.com> |
||
|
|
d6d3cdd573 |
Ava UI: Refactor async usage (#5516)
* Remove `async void` * Async LoadApplications * Formatting and such * Remove async from InstallUpdate * Update src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Cleanup LoadApplications() * Cleanup * Formatting * Revert some stuff * Cleanup * Update src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Ack suggestions * Whitespace * Fix Peri suggestion * Add missing trailing commas * Remove redundant method override * Remove Dispatcher.UIThread.InvokeAsync/Post where possible --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> |
||
|
|
7b2225c6b0 |
Ava UI: Avalonia 11 & FluentAvalonia 2 Support (#4362)
* It builds (Doesn’t run waiting on FluentAvalonia Preview 5 Release) * Enable CompiledBindings by default * Ignore `PointerPressedEventArgs` Init warning * Define MIME and UTI Types * Update `UserProfileImageSelectorView` to StorageProvider API * PFS0 Magic * Update `MainWindowViewModel` to StorageProvider API * Update `SettingsUIView` to StorageProvider API * Update `ApplicationHelper` to StorageProvider API * Use `IsCheckChanged` * Rename events * Update Fluent Avalonia to Preivew 5 * More package updates * Fix long selection bar * return glyph value directly, instead of using a binding * fix menu item checkboxes * Fix build * Update to Preview 6 Unicorn conflict Fix remaining package oopsie * Fix issues from merge * Fix some warnings * Warnings * Squashed commit of the following: commit |
||
|
|
6c515e1822 |
[Ryujinx.Ava] Address dotnet-format issues (#5361)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address dotnet format CA1401 warnings * Address remaining dotnet format analyzer warnings * Address review comments * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0260 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * dotnet format pass with new editorconfig * Fix naming style issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert one suggestion * Second dotnet format pass and fix build issues * Final pass of dotnet format * Add trailing commas * Fix formatting issues * Keep unnecessary assignment in IconColorPicker.cs * Use using declarations and extend resource lifetimes * Fix rebase issues * Adjust comment spacing * Fix typo * Fix naming issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert unintentional change * Remove unused file * Remove static keyword from ViewModels Binding of static members doesn't work and is silently ignored. --------- Co-authored-by: Ac_K <Acoustik666@gmail.com> |
||
|
|
6e28a4dd13 |
[Ryujinx.Ui.Common] Address dotnet-format issues (#5392)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0060 warnings * Address dotnet format CA1401 warnings * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Another rebase, another dotnet format run * Run dotnet format style after rebase * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Small optimizations * Remove alignment * Apply formatting * Fix build issues * Final pass for dotnet format * Add trailing commas Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com> |
||
|
|
fbaf62c230 | Apply new naming rule to all projects except Vp9 (#5407) | ||
|
|
0dca1fbe12 | Add Context Menu Option to Run Application (#5154) | ||
|
|
dde208b480 |
UI: Expose games build ID for cheat management (#4340)
* Ava UI: Expose games build ID for cheat management * Fix bad merge * Change integrity check level to error on invalid * Add support for GDK * Remove whitespace * Add BID identifier * PR Comments fix * Restore title id in cheats GTK window * use halign center instead of margin_left * Merge * fix after merge * PR comments fix - design AVA * PR fix - Move GetApplicationBuildId to ApplicationData class * PR comment fix - Add empty line before method * Align with PR #4755 * PR comments fix * Change BuildId label to support translation * Comments fix * Remove unused BuildIdLabel property |
||
|
|
d6698680be |
UI: Fix sections extraction (#4820)
* UI: Fix sections extraction There is currently an issue when the update NCA doesn't contains the section we want to extract, this is fixed by adding a check. I have fixed the inverted handler of ExeFs/Logo introduced in #4755. Fixes #4521 * Addresses feedback |
||
|
|
1f664100bd |
ModLoader: Fix case sensitivy issues without breaking cheats (#4783)
* Fix case sensitivity for mod subdirectories * Small refactoring of ModLoader * Don't share instruction list between all cheats Co-authored-by: riperiperi <rhy3756547@hotmail.com> --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com> |
||
|
|
3b8ac1641a |
UI: Move ApplicationContextMenu in a separated class (#4755)
* UI: Move ApplicationContextMenu in a separated class This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler. I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too. While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed. * Adresses feedbacks |