From 7a74f39d38cee6bcfd27cf6894e4f952706e4fc7 Mon Sep 17 00:00:00 2001 From: Oliver Bevan Date: Tue, 19 Dec 2023 19:45:28 +0000 Subject: [PATCH] Fix typo in memory address --- GameCube-Action-Replay-Code-Types-(Simple-Version).md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GameCube-Action-Replay-Code-Types-(Simple-Version).md b/GameCube-Action-Replay-Code-Types-(Simple-Version).md index 23a49cd..2e77213 100644 --- a/GameCube-Action-Replay-Code-Types-(Simple-Version).md +++ b/GameCube-Action-Replay-Code-Types-(Simple-Version).md @@ -28,7 +28,7 @@ In order to conserve space and simplicity, only the 8-bit code type identifier a ### Examples - 00006500 00000312 - - Will write byte 0x12 to 80006500, 80006501, 80006502, 800067503. + - Will write byte 0x12 to 80006500, 80006501, 80006502, 80006503. - 02006500 00011234 - Will write halfword 0x1234 to 80006500, 80006502. - 05006500 12345678