From 65ced8f1a0922873c0dc32fff8c4eab116982774 Mon Sep 17 00:00:00 2001 From: lioncash Date: Sat, 11 Oct 2014 18:43:04 -0700 Subject: [PATCH] Fix a missing period. --- Post-Processing-Shaders.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Post-Processing-Shaders.md b/Post-Processing-Shaders.md index 181e239..4fe27c3 100644 --- a/Post-Processing-Shaders.md +++ b/Post-Processing-Shaders.md @@ -108,7 +108,7 @@ Samples the current location, returning a vector containing the colour of the cu float4 SampleLocation(float2 location); ``` Samples a location that doesn't have to be the current sample location -location is a float vector which contains the X Y coordinates of where to sample from +location is a float vector which contains the X Y coordinates of where to sample from. The sample range is 0.0 to 1.0 using the OpenGL coordinate system *** ```c++