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About Dolphin's CI Bot Auto Update Internals Buildbot Overview Building for Linux Building for OpenBSD Building for Windows Building for macOS Building with CMake Cloning FIFO Player Overview GameCube Action Replay Code Types (Simple Version) GameCube Action Replay Code Types Home IOS Overview Infrastructure Access Post Processing Shaders Release Process Running Unit Tests User and Data Folders Zelda Microcode
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Joshua Vandaële edited this page 2026-07-25 00:02:10 +02:00

Dolphin GitHub Wiki

  • Cloning

  • Building

    • Using CMake
    • Linux
    • Windows
    • macOS
    • OpenBSD
  • Feature explanations

    • FIFO Player Overview
    • Running Unit Tests
    • IOS Overview
    • Post Processing Shaders
    • Sys and User Folders
  • Dolphin Infrastructure

    • About Dolphin's CI Bot
    • Buildbot Overview
    • Release Process
    • Auto Update Internals
    • Who Can Access What?
  • Reference

    • Zelda Microcode
    • GameCube Action Replay Code Types
    • GameCube Action Replay Code Types (Simple Version)

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