dolphin/Source/Core
degasus fdfd8b19d6 OGL/Streambuffer: Use coherent mapping by default.
Coherent mappings have a lower overhead and less GL codes.
So enables coherent mapping by default for all drivers.
Both Qualcomm and ARM performs very bad with explicit flushing, so this change helps them as well.

AFAIK there was one GPU generation which was slower on coherent mapping: nvidia tesla
So Geforce 200 and 300 series should be tested with this PR before merging.
As this was last tested many years ago, this issue might have been fixed as well.
Those GPUs are close to 10 years old and not supported any more by nvidia.
2018-05-24 00:00:02 +02:00
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AudioCommon
Common Config: Make Load() and Save() slightly faster 2018-05-23 16:07:18 +02:00
Core Merge pull request #6950 from leoetlino/nand-path 2018-05-23 20:39:23 +02:00
DiscIO Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
DolphinNoGUI
DolphinQt2 Port FS, SD and dump path to onion config 2018-05-23 16:07:18 +02:00
DolphinWX Port FS, SD and dump path to onion config 2018-05-23 16:07:18 +02:00
InputCommon
UICommon Port FS, SD and dump path to onion config 2018-05-23 16:07:18 +02:00
Updater
VideoBackends OGL/Streambuffer: Use coherent mapping by default. 2018-05-24 00:00:02 +02:00
VideoCommon OGL/Streambuffer: Use coherent mapping by default. 2018-05-24 00:00:02 +02:00
CMakeLists.txt