dolphin/Source
2011-01-10 13:14:56 +00:00
..
Core Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function is used for reading up to 16 u32's at a time (512-bits) and then converting endianness. 2011-01-10 13:14:56 +00:00
DSPSpy
DSPTool
Plugins some little optimizations and some cleaning. 2011-01-09 14:13:24 +00:00
PluginSpecs Add anvideo config option to automatically resize the render window to the size of the game's output resolution. This avoids artifacts that appear when the render target is scaled to fit a window of a different size. 2011-01-07 04:57:59 +00:00
TestSuite
UnitTests
CMakeLists.txt
Dolphin.sln Disable the Languages target on windows 32 bit builds. 2011-01-05 14:31:50 +00:00