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Assets
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Merge pull request #12382 from iwubcode/shader_asset_default_value
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2023-12-17 14:41:55 -05:00 |
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GraphicsModSystem
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VideoCommon: prepare graphics mods for custom shader material data
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2023-12-12 17:56:26 -06:00 |
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AbstractFramebuffer.cpp
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AbstractFramebuffer.h
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AbstractFramebuffer: Fix Android reorder-ctor warning
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2023-08-12 20:48:47 -07:00 |
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AbstractGfx.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
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AbstractGfx.h
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
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AbstractPipeline.h
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AbstractShader.h
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AbstractStagingTexture.cpp
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AbstractStagingTexture.h
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AbstractTexture.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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AbstractTexture.h
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VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
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2023-11-26 16:35:03 -06:00 |
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AsyncRequests.cpp
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VideoCommon/Fifo: Pass system instance through FifoManager constructor
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2023-12-18 22:03:25 -05:00 |
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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BoundingBox.cpp
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VideoCommon: Use std::span for BoundingBox::Write()
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2023-12-09 16:33:21 -05:00 |
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BoundingBox.h
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VideoCommon: Use std::span for BoundingBox::Write()
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2023-12-09 16:33:21 -05:00 |
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BPFunctions.cpp
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Move SmallVector to Common
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2023-08-22 13:19:49 +02:00 |
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BPFunctions.h
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BPMemory.cpp
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VideoCommon: copy software renderer logic for blend mode priorities
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2023-11-12 05:51:28 +00:00 |
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BPMemory.h
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Add descriptions for more BP registers
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2023-11-11 23:32:17 -08:00 |
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BPStructs.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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BPStructs.h
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CMakeLists.txt
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Remove _M_X86 in favour of _M_X86_64
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2023-11-28 23:03:20 +11:00 |
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CommandProcessor.cpp
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VideoCommon/CommandProcessor: Pass system instance through constructor
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2023-12-20 09:02:53 -05:00 |
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CommandProcessor.h
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VideoCommon/CommandProcessor: Pass system instance through constructor
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2023-12-20 09:02:53 -05:00 |
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ConstantManager.h
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VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
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2023-08-20 18:53:27 -05:00 |
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Constants.h
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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC
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2023-12-10 18:14:02 -06:00 |
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CPMemory.cpp
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EnumUtils: Add Common::ToUnderlying
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2023-06-17 07:15:33 -05:00 |
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CPMemory.h
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VertexLoaderTest: Add test for skipped texture coordinates
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2023-12-02 15:54:52 -08:00 |
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CPUCull.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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CPUCull.h
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CPUCullImpl.h
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DataReader.h
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DriverDetails.cpp
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Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
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2023-08-15 23:58:29 -04:00 |
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DriverDetails.h
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Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
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2023-08-15 23:58:29 -04:00 |
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Fifo.cpp
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VideoCommon/CommandProcessor: Pass system instance through constructor
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2023-12-20 09:02:53 -05:00 |
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Fifo.h
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VideoCommon/Fifo: Pass system instance through FifoManager constructor
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2023-12-18 22:03:25 -05:00 |
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FramebufferManager.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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FramebufferManager.h
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FramebufferShaderGen.cpp
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
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FramebufferShaderGen.h
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Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
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2023-06-19 01:34:42 +03:00 |
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FrameDumper.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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FrameDumper.h
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FrameDumpFFMpeg.cpp
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FrameDumpFFMpeg.h
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FreeLookCamera.cpp
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FreeLookCamera.h
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GeometryShaderGen.cpp
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VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
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2023-10-06 02:17:42 -05:00 |
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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GXPipelineTypes.h
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VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt
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2023-10-06 02:17:43 -05:00 |
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HiresTextures.cpp
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VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
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2023-10-10 09:58:14 -05:00 |
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HiresTextures.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen: Resolve -Wshadow warnings
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2023-12-12 16:55:06 -05:00 |
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LightingShaderGen.h
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VideoCommon: add helper functions to handle generating custom lighting code for a custom pixel shader
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2023-08-20 18:53:27 -05:00 |
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LookUpTables.h
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NativeVertexFormat.h
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Change unnamed enum in NativeVertexFormat.h to u32
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2023-06-17 08:13:57 -05:00 |
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NetPlayChatUI.cpp
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VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui
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2023-07-29 00:27:07 -05:00 |
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NetPlayChatUI.h
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NetPlayGolfUI.cpp
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NetPlayGolfUI.h
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OnScreenDisplay.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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OnScreenDisplay.h
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VideoCommon: Add support for icons in OSD messages.
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2023-10-17 02:47:29 +02:00 |
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OnScreenUI.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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OnScreenUI.h
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Display Active Challenges On Screen
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2023-12-07 16:02:15 -05:00 |
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OnScreenUIKeyMap.h
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OpcodeDecoding.cpp
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VideoCommon/CommandProcessor: Pass system instance through constructor
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2023-12-20 09:02:53 -05:00 |
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OpcodeDecoding.h
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VideoCommon: add message to XF load assert
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2023-12-12 22:35:02 +00:00 |
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PerformanceMetrics.cpp
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PerformanceMetrics.h
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PerformanceTracker.cpp
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PerformanceTracker.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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VideoCommon: prepare graphics mods for custom shader material data
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2023-12-12 17:56:26 -06:00 |
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PixelShaderGen.h
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VideoCommon: prepare graphics mods for custom shader material data
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2023-12-12 17:56:26 -06:00 |
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PixelShaderManager.cpp
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PixelShaderManager.h
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VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends
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2023-10-05 21:20:16 -05:00 |
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PostProcessing.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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PostProcessing.h
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Video: fix post process shaders with parameters failing to build on OpenGL
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2023-08-18 02:00:56 +03:00 |
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Present.cpp
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Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one
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2023-12-18 02:00:25 +02:00 |
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Present.h
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Video: fix Auto Resolution Scale not updating when the window was resized.
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2023-12-18 02:00:25 +02:00 |
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RenderBase.cpp
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RenderBase.h
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RenderState.cpp
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VideoCommon: copy software renderer logic for blend mode priorities
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2023-11-12 05:51:28 +00:00 |
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RenderState.h
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sfont.inc
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ShaderCache.cpp
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VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods
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2023-08-20 18:53:27 -05:00 |
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ShaderCache.h
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ShaderGenCommon.cpp
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VideoCommon: Fix custom shader constants on GLES
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2023-08-22 19:38:18 +02:00 |
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ShaderGenCommon.h
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VideoCommon: prepare graphics mods for custom shader material data
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2023-12-12 17:56:26 -06:00 |
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Spirv.cpp
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Spirv.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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TextureCacheBase.h
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VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used
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2023-12-09 23:43:40 -06:00 |
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TextureConfig.cpp
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TextureConfig.h
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureConverterShaderGen.cpp
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TextureConverterShaderGen.h
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TextureDecoder_Common.cpp
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureDecoder.h
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TextureInfo.cpp
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TextureInfo.h
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TextureUtils.cpp
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VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
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2023-11-26 16:35:03 -06:00 |
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TextureUtils.h
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VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
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2023-11-26 16:35:03 -06:00 |
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TMEM.cpp
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TMEM.h
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UberShaderCommon.cpp
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EnumUtils: Add Common::ToUnderlying
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2023-06-17 07:15:33 -05:00 |
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UberShaderCommon.h
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UberShaderPixel.cpp
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VideoCommon: prepare graphics mods for custom shader material data
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2023-12-12 17:56:26 -06:00 |
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UberShaderPixel.h
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VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods
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2023-08-20 18:53:27 -05:00 |
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UberShaderVertex.cpp
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VideoCommon: Fix VS point/line on older GLSL
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2023-10-24 23:18:01 -05:00 |
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UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
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2023-12-02 15:54:52 -08:00 |
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VertexLoader_Color.h
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VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
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2023-12-02 15:54:52 -08:00 |
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader: Remove unnecessary calls to VertexLoader_TextCoord::GetDummyFunction
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2023-12-02 15:54:52 -08:00 |
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VertexLoader.cpp
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VertexLoader: Use Common::SmallVector
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2023-12-02 15:54:52 -08:00 |
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VertexLoader.h
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VertexLoader: Use Common::SmallVector
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2023-12-02 15:54:52 -08:00 |
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VertexLoaderARM64.cpp
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JitArm64: Use enum class for LogicalImm size parameter
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2023-12-16 16:48:26 +01:00 |
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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Jit64: Recompile asm routines on cache clear
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2023-10-31 19:43:49 +01:00 |
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VertexLoaderX64.h
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VertexManagerBase.cpp
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Merge pull request #12170 from Filoppi/custom_aspect_ratio
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2023-12-18 05:19:06 +01:00 |
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VertexManagerBase.h
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VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
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2023-08-20 18:53:27 -05:00 |
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VertexShaderGen.cpp
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VideoCommon: Fix VS point/line on older GLSL
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2023-10-24 23:18:01 -05:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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VertexShaderManager.h
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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VideoBackendBase.cpp
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VideoCommon/CommandProcessor: Pass system instance through constructor
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2023-12-20 09:02:53 -05:00 |
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VideoBackendBase.h
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VideoCommon.h
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VideoConfig.cpp
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VideoCommon/Fifo: Pass system instance through FifoManager constructor
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2023-12-18 22:03:25 -05:00 |
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VideoConfig.h
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Video: implement custom aspect ratio support (already exposed to Qt).
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2023-12-18 02:00:24 +02:00 |
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VideoEvents.h
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CheatSearch: Update Current Values at end of frame
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2023-10-31 17:34:31 -07:00 |
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VideoState.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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VideoState.h
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Widescreen.cpp
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Video: implement custom aspect ratio support (already exposed to Qt).
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2023-12-18 02:00:24 +02:00 |
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Widescreen.h
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Video: polish aspect ratio related code comments to make it clearer
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2023-12-18 00:28:14 +02:00 |
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XFMemory.cpp
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XFMemory.h
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XFStateManager.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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XFStateManager.h
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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XFStructs.cpp
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VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
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2023-11-26 16:27:26 -06:00 |
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XFStructs.h
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