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VertexLoader::VertexLoader was setting loop_counter, a *static* variable, to 0. This was nonsensical, but harmless until I started to run it on a separate thread, where it had a chance of interfering with a running vertex translator. Switch to just using a register for the loop counter. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||