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BreakpointDlg.cpp
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Common: Move BreakPoints into Core
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2017-01-10 05:24:44 -05:00 |
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BreakpointDlg.h
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
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BreakpointView.cpp
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BreakPoints: Rename variables
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2017-01-11 10:08:11 -05:00 |
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BreakpointView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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BreakpointWindow.cpp
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Common: Move BreakPoints into Core
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2017-01-10 05:24:44 -05:00 |
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BreakpointWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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CodeView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
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CodeView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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CodeWindow.cpp
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PowerPC: Convert CoreMode enum into an enum class
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2017-02-04 19:34:56 -05:00 |
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CodeWindow.h
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DolphinWX: Add ability to filter symbols (by name)
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2016-12-04 18:18:07 +01:00 |
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CodeWindowFunctions.cpp
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PowerPC: Convert CoreMode enum into an enum class
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2017-02-04 19:34:56 -05:00 |
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DebuggerPanel.cpp
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Remove seemingly unused debug UI strings
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2017-01-14 22:34:49 +01:00 |
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DebuggerPanel.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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DebuggerUIUtil.cpp
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DebuggerUIUtil.h
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DSPDebugWindow.cpp
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
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DSPDebugWindow.h
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
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DSPRegisterView.cpp
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DSP: Namespace remaining un-namespaced DSP code
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2016-12-31 17:20:14 -05:00 |
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DSPRegisterView.h
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DSPRegisterView: Make DSPRegisterView's constructor explicit
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2016-10-06 12:36:32 -04:00 |
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JitWindow.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
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JitWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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MemoryCheckDlg.cpp
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BreakPoints: Rename variables
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2017-01-11 10:08:11 -05:00 |
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MemoryCheckDlg.h
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Update the breakpoint list after an add from the parent
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2017-01-02 15:39:21 -05:00 |
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MemoryView.cpp
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MemoryView: Get rid of a type-punning cast from u32 to float
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2017-01-15 12:16:41 -05:00 |
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MemoryView.h
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MemoryView: Separate memory string composition from OnPaint
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2017-01-15 12:13:08 -05:00 |
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MemoryWindow.cpp
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Label debugger memchecks as "Memory Breakpoints" in the GUI
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2016-10-06 10:51:43 -04:00 |
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MemoryWindow.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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RegisterView.cpp
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |
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RegisterView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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RegisterWindow.cpp
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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RegisterWindow.h
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WatchView.cpp
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BreakPoints: Rename variables
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2017-01-11 10:08:11 -05:00 |
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WatchView.h
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WX: HiDPI: FrameAUI / Debugger
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2016-10-04 13:47:22 +11:00 |
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WatchWindow.cpp
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DiscIO/SConfig: Rename GetUniqueID to GetGameID
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2016-10-29 15:24:02 +02:00 |
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WatchWindow.h
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More debug text fixes
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2016-11-02 17:46:52 +01:00 |