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![]() Create ARCodeWidget and GeckoCodeWidget once on startup rather than every time a game is launched or shutdown. In addition to losing focus on the tab (since the previous widget and tab no longer existed), the behavior prior to this commit could cause a crash if the user initiated a game shutdown and then opened a code edit window since the AR/GeckoCodeWidget would get deleted in the meantime. |
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.. | ||
ConfigControls | ||
ControllerInterface | ||
Graphics | ||
Mapping | ||
ToolTipControls | ||
ARCodeWidget.cpp | ||
ARCodeWidget.h | ||
CheatCodeEditor.cpp | ||
CheatCodeEditor.h | ||
CheatWarningWidget.cpp | ||
CheatWarningWidget.h | ||
CommonControllersWidget.cpp | ||
CommonControllersWidget.h | ||
ControllersWindow.cpp | ||
ControllersWindow.h | ||
FilesystemWidget.cpp | ||
FilesystemWidget.h | ||
FreeLookWidget.cpp | ||
FreeLookWidget.h | ||
FreeLookWindow.cpp | ||
FreeLookWindow.h | ||
GameConfigEdit.cpp | ||
GameConfigEdit.h | ||
GameConfigHighlighter.cpp | ||
GameConfigHighlighter.h | ||
GameConfigWidget.cpp | ||
GameConfigWidget.h | ||
GamecubeControllersWidget.cpp | ||
GamecubeControllersWidget.h | ||
GeckoCodeWidget.cpp | ||
GeckoCodeWidget.h | ||
GraphicsModListWidget.cpp | ||
GraphicsModListWidget.h | ||
GraphicsModWarningWidget.cpp | ||
GraphicsModWarningWidget.h | ||
HardcoreWarningWidget.cpp | ||
HardcoreWarningWidget.h | ||
InfoWidget.cpp | ||
InfoWidget.h | ||
LogConfigWidget.cpp | ||
LogConfigWidget.h | ||
LogWidget.cpp | ||
LogWidget.h | ||
NewPatchDialog.cpp | ||
NewPatchDialog.h | ||
PatchesWidget.cpp | ||
PatchesWidget.h | ||
PropertiesDialog.cpp | ||
PropertiesDialog.h | ||
SettingsWindow.cpp | ||
SettingsWindow.h | ||
VerifyWidget.cpp | ||
VerifyWidget.h | ||
WiimoteControllersWidget.cpp | ||
WiimoteControllersWidget.h |