dolphin/Source/Core/Core
Lioncash 50a476c371 Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
2018-03-14 22:03:12 -04:00
..
Boot Optionally delete savestate that gets loaded at boot 2017-12-28 23:15:48 +01:00
Config ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
ConfigLoaders ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
Debugger Changed PPCDebugInterace to check memory only after the emulator has finished starting 2018-01-12 15:18:29 -08:00
DSP Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
FifoPlayer Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
HLE Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
HW Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
IOS Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
PowerPC Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
BootManager.h
CMakeLists.txt DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
CommonTitles.h
ConfigManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
ConfigManager.h
Core.cpp Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey 2018-02-10 23:30:59 +11:00
Core.h Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
Core.vcxproj DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
Core.vcxproj.filters DSPCore: Move x64 JIT source files into an x64 subdirectory 2018-03-13 18:26:26 -04:00
CoreTiming.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks 2017-12-15 21:05:17 +01:00
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Movie.h Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
NetPlayClient.cpp Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
NetPlayServer.h
PatchEngine.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
PatchEngine.h
State.cpp Fix emulated Wiimotes 2018-02-20 20:41:29 +01:00
State.h
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp
WiiRoot.h
WiiUtils.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
WiiUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00