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Crypto
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ABI.cpp
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Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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2010-04-13 10:18:05 +00:00 |
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ABI.h
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Atomic_GCC.h
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Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
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Atomic.h
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BreakPoints.cpp
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BreakPoints.h
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CDUtils.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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CDUtils.h
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ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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CommonFuncs.h
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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CommonPaths.h
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Some pathnames are used both by SCons and cpp which can be a bit tricky.
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2010-07-20 02:45:31 +00:00 |
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CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
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ConsoleListener.cpp
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ConsoleListener.h
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CPUDetect.cpp
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CPUDetect.h
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DebugInterface.h
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DynamicLibrary.cpp
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Fix a segmentation fault when attempting to load an invalid plugin.
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2010-07-03 16:47:49 +00:00 |
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DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
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ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable)
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2010-07-29 10:21:48 +00:00 |
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FileSearch.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
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FileUtil.cpp
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Further *BSD portability.
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2010-07-23 23:51:34 +00:00 |
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FileUtil.h
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
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IniFile.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
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LinearDiskCache.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
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LinearDiskCache.h
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
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Log.h
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Allow C code to use the Dolphin log manager so that Wiiuse text output
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2010-07-16 19:08:26 +00:00 |
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LogManager.cpp
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Allow C code to use the Dolphin log manager so that Wiiuse text output
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2010-07-16 19:08:26 +00:00 |
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LogManager.h
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JIT single stepping
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2010-04-10 15:41:44 +00:00 |
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MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Oops, removed one <sys/stat.h> too many.
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2010-07-29 17:52:43 +00:00 |
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MemArena.h
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MemoryUtil.cpp
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
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MemoryUtil.h
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
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Misc.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
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MsgHandler.cpp
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MsgHandler.h
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OpenCL.cpp
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cleanup + some eolz
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2010-07-06 13:14:51 +00:00 |
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OpenCL.h
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Allow full-length Unix pathnames.
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2010-07-10 21:17:08 +00:00 |
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Plugin.cpp
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
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Plugin.h
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
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PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginVideo.h
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
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PluginWiimote.cpp
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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PluginWiimote.h
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win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore.
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2010-06-20 02:17:53 +00:00 |
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SConscript
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
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SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
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Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
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StringUtil.h
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Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
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2010-06-04 19:56:34 +00:00 |
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svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
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SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
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SymbolDB.h
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SysConf.cpp
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SysConf.h
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Thread.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thread.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Fix small copy-paste error in Timer.cpp
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2010-07-22 04:21:10 +00:00 |
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Timer.h
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Version.cpp
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Forgot to add Version.cpp in previous.
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2010-07-08 15:44:39 +00:00 |
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x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Fix a bug in DSP Jit where branches had a blockSize of zero.
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2010-06-30 16:17:20 +00:00 |
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x64Emitter.h
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DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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2010-04-09 19:18:50 +00:00 |