dolphin/Source/Core/Common/Src
Soren Jorvang f081710800 Oops, removed one <sys/stat.h> too many.
No need to autoconf for libusbhid - all USB-capable BSD's have it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5996 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-29 17:52:43 +00:00
..
Crypto
ABI.cpp Fixed the crash in DSP LLE JIT on x64 by aligning the stack. 2010-04-13 10:18:05 +00:00
ABI.h
Atomic_GCC.h
Atomic_Win32.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
CDUtils.h
ChunkFile.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
ColorUtil.cpp
ColorUtil.h
Common.h Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
CommonFuncs.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
CommonPaths.h Some pathnames are used both by SCons and cpp which can be a bit tricky. 2010-07-20 02:45:31 +00:00
CommonTypes.h OS X buildfix 2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp Fix a segmentation fault when attempting to load an invalid plugin. 2010-07-03 16:47:49 +00:00
DynamicLibrary.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable) 2010-07-29 10:21:48 +00:00
FileSearch.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
FileSearch.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
FileUtil.cpp Further *BSD portability. 2010-07-23 23:51:34 +00:00
FileUtil.h OSX fix Dolphin not actually using the Application Support path. 2010-05-12 04:26:32 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
IniFile.h Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
LinearDiskCache.cpp big changes here: 2010-07-18 00:18:31 +00:00
LinearDiskCache.h Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
Log.h Allow C code to use the Dolphin log manager so that Wiiuse text output 2010-07-16 19:08:26 +00:00
LogManager.cpp Allow C code to use the Dolphin log manager so that Wiiuse text output 2010-07-16 19:08:26 +00:00
LogManager.h JIT single stepping 2010-04-10 15:41:44 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp Oops, removed one <sys/stat.h> too many. 2010-07-29 17:52:43 +00:00
MemArena.h
MemoryUtil.cpp Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
MemoryUtil.h Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
Misc.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
MsgHandler.cpp
MsgHandler.h
OpenCL.cpp cleanup + some eolz 2010-07-06 13:14:51 +00:00
OpenCL.h Allow full-length Unix pathnames. 2010-07-10 21:17:08 +00:00
Plugin.cpp Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
Plugin.h Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00
PluginDSP.cpp
PluginDSP.h
PluginVideo.cpp My first commit :D 2010-06-24 13:28:54 +00:00
PluginVideo.h My first commit :D 2010-06-24 13:28:54 +00:00
PluginWiimote.cpp win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore. 2010-06-20 02:17:53 +00:00
PluginWiimote.h win32: Some more work on real wiimote automatic ingame pairup (automatic paired up wiimotes get connected now ingame as well, but it's not completely working yet, we're almost there tho:P) and changed the automatic unpair real wiimotes routine, so it won't get loaded via dll_detach anymore. 2010-06-20 02:17:53 +00:00
SConscript Copy the version string obtained from svnversion at runtime instead of 2010-07-08 15:25:01 +00:00
SDCardUtil.cpp build fixin', warning fixin'. 2010-06-09 21:19:23 +00:00
SDCardUtil.h misc stuff 2010-05-23 08:41:58 +00:00
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
StringUtil.h Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well. 2010-06-04 19:56:34 +00:00
svnrev_template.h Copy the version string obtained from svnversion at runtime instead of 2010-07-08 15:25:01 +00:00
SymbolDB.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
SymbolDB.h
SysConf.cpp
SysConf.h
Thread.cpp Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Thread.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Thunk.cpp
Thunk.h
Timer.cpp Fix small copy-paste error in Timer.cpp 2010-07-22 04:21:10 +00:00
Timer.h
Version.cpp Forgot to add Version.cpp in previous. 2010-07-08 15:44:39 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Fix a bug in DSP Jit where branches had a blockSize of zero. 2010-06-30 16:17:20 +00:00
x64Emitter.h DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg. 2010-04-09 19:18:50 +00:00