dolphin/Source/Plugins/Plugin_VideoOGL/Src
degasus ecedf56eb4 uses the ARB_framebuffer_object syntax
also require this extention (OGL3.0), but it have one _realy_ big advantage:
- now it's possible to blit between different texture sizes, so all util draw calls can be implemented as blit
2013-01-03 12:06:47 +01:00
..
FramebufferManager.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
FramebufferManager.h
Globals.h
GLUtil.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
GLUtil.h uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
main.cpp Remove cg.lib from some files for Windows and renaming a function. 2012-12-26 00:07:43 -06:00
main.h
NativeVertexFormat.cpp move glBindBuffer and glBindVertexArray out of VertexManager 2012-12-13 15:28:52 -06:00
PixelShaderCache.cpp Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PixelShaderCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PostProcessing.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
PostProcessing.h
RasterFont.cpp always calls glBindBuffer(0) after disabling vao 2012-12-29 12:50:42 +01:00
RasterFont.h custom shader for RasterFont, fix color support 2012-12-13 15:28:36 -06:00
Render.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
stdafx.cpp
stdafx.h
TextureCache.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
TextureCache.h Check texture params before updateing them 2012-12-13 15:28:48 -06:00
TextureConverter.cpp uses the ARB_framebuffer_object syntax 2013-01-03 12:06:47 +01:00
TextureConverter.h TextureCache: Move EFB copy cache code from TextureConverter to TextureCache 2012-01-31 19:51:32 +01:00
VertexManager.cpp reset glEnableClientState befor every draw 2012-12-13 15:27:46 -06:00
VertexManager.h Hey, long time no commits :). 2012-10-20 10:22:15 -03:00
VertexShaderCache.cpp Clean up various things. 2011-09-29 23:32:39 +02:00
VertexShaderCache.h Clean up various things. 2011-09-29 23:32:39 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00