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Boot
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Fix -Wmissing-declarations warning
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2019-02-01 03:06:01 +00:00 |
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Config
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
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ConfigLoaders
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
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Debugger
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DSP
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FifoPlayer
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
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HLE
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
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HW
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Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds
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2019-03-11 12:40:03 -04:00 |
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IOS
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
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PowerPC
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
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ActionReplay.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
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ActionReplay.h
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Analytics.cpp
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Core: Fix some warnings
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2019-01-25 21:21:22 +01:00 |
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Analytics.h
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ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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BootManager.h
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CMakeLists.txt
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
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CommonTitles.h
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ConfigManager.cpp
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Fix title database not working when running games with 4-char game IDs
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2019-03-12 08:42:05 +01:00 |
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ConfigManager.h
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
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Core.cpp
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ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
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2019-01-10 18:32:16 -06:00 |
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Core.h
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Core.vcxproj
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
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Core.vcxproj.filters
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WiimoteEmu: Remove redundant Matrix library and use the one in Common.
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2019-02-03 12:02:02 -06:00 |
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CoreTiming.cpp
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CoreTiming.h
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DSPEmulator.cpp
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DSPEmulator.h
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GeckoCode.cpp
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
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GeckoCode.h
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GeckoCodeConfig.cpp
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
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GeckoCodeConfig.h
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
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Host.h
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HotkeyManager.cpp
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Core/HotkeyManager: Fix default hotkey conflicts
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2019-01-27 06:20:01 -05:00 |
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HotkeyManager.h
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MachineContext.h
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MemoryWatcher.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
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MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
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Movie.h
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
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NetPlayClient.cpp
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Minor fixes to translatable strings
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2019-02-13 18:54:45 +01:00 |
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NetPlayClient.h
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Merge pull request #7580 from Techjar/netplay-padmapping-type
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2019-01-16 21:57:38 +01:00 |
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NetPlayProto.h
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Merge pull request #7580 from Techjar/netplay-padmapping-type
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2019-01-16 21:57:38 +01:00 |
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NetPlayServer.cpp
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Minor fixes to translatable strings
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2019-02-13 18:54:45 +01:00 |
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NetPlayServer.h
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Merge pull request #7580 from Techjar/netplay-padmapping-type
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2019-01-16 21:57:38 +01:00 |
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PatchEngine.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
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PatchEngine.h
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State.cpp
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WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
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2019-03-03 12:43:25 -06:00 |
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State.h
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SysConf.cpp
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SysConf.h
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TitleDatabase.cpp
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TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
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2019-02-25 19:55:49 +01:00 |
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TitleDatabase.h
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TitleDatabase: Don't merge multiple languages into same map
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2019-02-25 19:55:46 +01:00 |
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WiiRoot.cpp
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WiiRoot.h
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WiiUtils.cpp
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WiiUtils.h
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