dolphin/Source/Core/Core
booto d9e921cc2c VI: set the JP bit of VI's DTV reg when needed
The "Force NTSC-J" option was broken by 480dbb22f2
 (i.e. field-timing). A side effect of this was that it exposed a bug
 where the JP region bit of VI's DTV reg was not automatically set for wads
 from the JP region.
2015-12-31 05:36:29 +08:00
..
Boot VI: set the JP bit of VI's DTV reg when needed 2015-12-31 05:36:29 +08:00
Debugger WII_IPC_HLE_Device_usb: const correctness for function parameters 2015-12-05 16:14:37 -05:00
DSP DSPCore: Prefix globals with g_ 2015-12-29 10:40:44 -05:00
FifoPlayer FifoAnalyzer: Fix a few warnings that visual studio missed. 2015-12-28 20:20:30 +13:00
HLE
HW VI: set the JP bit of VI's DTV reg when needed 2015-12-31 05:36:29 +08:00
IPC_HLE Merge pull request #3362 from lioncash/memory 2015-12-22 06:39:12 -05:00
PowerPC Interpreter: Get rid of some aliasing casts 2015-12-09 19:14:53 -05:00
ActionReplay.cpp Merge pull request #3067 from JosJuice/cheat-manager-regression 2015-12-02 14:08:32 +01:00
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Merge pull request #3250 from JosJuice/loadgameini-condition 2015-12-22 13:24:09 +13:00
BootManager.h
CMakeLists.txt Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
ConfigManager.cpp Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration." 2015-12-24 18:25:22 +13:00
ConfigManager.h Merge pull request #3200 from degasus/master 2015-12-11 07:04:56 -05:00
Core.cpp Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
Core.h
Core.vcxproj Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
Core.vcxproj.filters Create DVDThread (no multithreading yet) 2015-11-16 23:20:07 +01:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Revert "Merge pull request #3076 from void-ghost/stereo3d_presets" 2015-12-23 00:35:19 +01:00
HotkeyManager.h Revert "Merge pull request #3076 from void-ghost/stereo3d_presets" 2015-12-23 00:35:19 +01:00
MachineContext.h
MemoryWatcher.cpp Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
MemoryWatcher.h Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
MemTools.cpp
MemTools.h
Movie.cpp Movie: Reset wiimotes at at start of recording/playback, 2015-12-28 19:44:42 -05:00
Movie.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00
NetPlayClient.cpp
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp Merge pull request #2876 from CastellaFactory/master 2015-12-02 14:20:47 +01:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp Merge pull request #3270 from JosJuice/more-translations 2015-12-15 18:13:26 +01:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00