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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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CommandBufferManager.cpp
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CommandBufferManager.h
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Constants.h
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Vulkan: Support native compressed textures
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2017-04-29 13:46:42 +10:00 |
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FramebufferManager.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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FramebufferManager.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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main.cpp
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ObjectCache.cpp
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ObjectCache.h
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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PostProcessing.h
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RasterFont.cpp
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RasterFont.h
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Renderer.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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Renderer.h
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Vulkan: Transition EFB/XFB buffers before beginning swap render pass
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2017-06-10 23:52:32 +10:00 |
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ShaderCompiler.cpp
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ShaderCompiler.h
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StagingBuffer.cpp
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Vulkan: Support native compressed textures
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2017-04-29 13:46:42 +10:00 |
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StagingBuffer.h
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StagingTexture2D.cpp
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StagingTexture2D.h
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StateTracker.cpp
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StateTracker.h
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StreamBuffer.cpp
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StreamBuffer.h
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SwapChain.cpp
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Merge pull request #4441 from stenzek/vulkan-max-image-count
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2016-11-13 14:12:32 +01:00 |
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SwapChain.h
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Texture2D.cpp
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Texture2D.h
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TextureCache.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureCache.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureConverter.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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TextureConverter.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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Util.cpp
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
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Util.h
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
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VertexFormat.cpp
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VertexFormat.h
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VertexManager.cpp
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VertexManager.h
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VideoBackend.h
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VKTexture.cpp
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Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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2017-06-13 00:41:56 -05:00 |
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VKTexture.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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Vulkan.vcxproj
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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VulkanContext.cpp
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Vulkan: Support native compressed textures
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2017-04-29 13:46:42 +10:00 |
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VulkanContext.h
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VulkanEntryPoints.inl
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VulkanLoader.cpp
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VulkanLoader.h
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