dolphin/Source/Android/src/org/dolphinemu/dolphinemu/settings/UserPreferences.java

256 lines
11 KiB
Java

/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Refer to the license.txt file included.
*/
package org.dolphinemu.dolphinemu.settings;
import org.dolphinemu.dolphinemu.NativeLibrary;
import android.content.Context;
import android.content.SharedPreferences;
import android.preference.PreferenceManager;
/**
* A class that retrieves all of the set user preferences in Android, in a safe way.
* <p>
* If any preferences are added to this emulator, an accessor for that preference
* should be added here. This way lengthy calls to getters from SharedPreferences
* aren't made necessary.
*/
public final class UserPreferences
{
private UserPreferences()
{
// Disallows instantiation.
}
/**
* Loads the settings stored in the Dolphin ini config files to the shared preferences of this front-end.
*
* @param ctx The context used to retrieve the SharedPreferences instance.
*/
public static void LoadIniToPrefs(Context ctx)
{
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx);
// Get an editor.
SharedPreferences.Editor editor = prefs.edit();
// Add the settings.
editor.putString("cpuCorePref", getConfig("Dolphin.ini", "Core", "CPUCore", "3"));
editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True"));
editor.putBoolean("fastmemPref", getConfig("Dolphin.ini", "Core", "Fastmem", "False").equals("True"));
editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend", "Software Renderer"));
editor.putBoolean("showFPS", getConfig("gfx_opengl.ini", "Settings", "ShowFPS", "False").equals("True"));
editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True"));
editor.putString("internalResolution", getConfig("gfx_opengl.ini", "Settings", "EFBScale", "2") );
editor.putString("FSAA", getConfig("gfx_opengl.ini", "Settings", "MSAA", "0"));
editor.putString("anisotropicFiltering", getConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", "0"));
editor.putString("postProcessingShader", getConfig("gfx_opengl.ini", "Enhancements", "PostProcessingShader", ""));
editor.putBoolean("scaledEFBCopy", getConfig("gfx_opengl.ini", "Hacks", "EFBScaledCopy", "True").equals("True"));
editor.putBoolean("perPixelLighting", getConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", "False").equals("True"));
editor.putBoolean("forceTextureFiltering", getConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", "False").equals("True"));
editor.putBoolean("disableFog", getConfig("gfx_opengl.ini", "Settings", "DisableFog", "False").equals("True"));
editor.putBoolean("skipEFBAccess", getConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", "False").equals("True"));
editor.putBoolean("ignoreFormatChanges", getConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", "False").equals("False"));
String efbCopyOn = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True");
String efbToTexture = getConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "True");
String efbCopyCache = getConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False");
if (efbCopyOn.equals("False"))
{
editor.putString("efbCopyMethod", "Off");
}
else if (efbCopyOn.equals("True") && efbToTexture.equals("True"))
{
editor.putString("efbCopyMethod", "Texture");
}
else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("False"))
{
editor.putString("efbCopyMethod", "RAM (uncached)");
}
else if(efbCopyOn.equals("True") && efbToTexture.equals("False") && efbCopyCache.equals("True"))
{
editor.putString("efbCopyMethod", "RAM (cached)");
}
editor.putString("textureCacheAccuracy", getConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", "128"));
String usingXFB = getConfig("gfx_opengl.ini", "Settings", "UseXFB", "False");
String usingRealXFB = getConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False");
if (usingXFB.equals("False"))
{
editor.putString("externalFrameBuffer", "Disabled");
}
else if (usingXFB.equals("True") && usingRealXFB.equals("False"))
{
editor.putString("externalFrameBuffer", "Virtual");
}
else if (usingXFB.equals("True") && usingRealXFB.equals("True"))
{
editor.putString("externalFrameBuffer", "Real");
}
editor.putBoolean("disableDestinationAlpha", getConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", "False").equals("True"));
editor.putBoolean("fastDepthCalculation", getConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", "True").equals("True"));
// Apply the changes.
editor.apply();
}
// Small utility method that shortens calls to NativeLibrary.GetConfig.
private static String getConfig(String ini, String section, String key, String defaultValue)
{
return NativeLibrary.GetConfig(ini, section, key, defaultValue);
}
/**
* Writes the preferences set in the front-end to the Dolphin ini files.
*
* @param ctx The context used to retrieve the user settings.
* */
public static void SavePrefsToIni(Context ctx)
{
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(ctx);
// Whether or not the user is using dual core.
boolean isUsingDualCore = prefs.getBoolean("dualCorePref", true);
// Current CPU core being used. Falls back to interpreter upon error.
String currentEmuCore = prefs.getString("cpuCorePref", "0");
// Fastmem JIT core usage
boolean isUsingFastmem = prefs.getBoolean("fastmemPref", false);
// Current video backend being used. Falls back to software rendering upon error.
String currentVideoBackend = prefs.getString("gpuPref", "Software Rendering");
// Whether or not FPS will be displayed on-screen.
boolean showingFPS = prefs.getBoolean("showFPS", false);
// Whether or not to draw on-screen controls.
boolean drawingOnscreenControls = prefs.getBoolean("drawOnscreenControls", true);
// Whether or not to ignore all EFB access requests from the CPU.
boolean skipEFBAccess = prefs.getBoolean("skipEFBAccess", false);
// Whether or not to ignore changes to the EFB format.
boolean ignoreFormatChanges = prefs.getBoolean("ignoreFormatChanges", false);
// EFB copy method to use.
String efbCopyMethod = prefs.getString("efbCopyMethod", "Texture");
// Texture cache accuracy. Falls back to "Fast" up error.
String textureCacheAccuracy = prefs.getString("textureCacheAccuracy", "128");
// External frame buffer emulation. Falls back to disabled upon error.
String externalFrameBuffer = prefs.getString("externalFrameBuffer", "Disabled");
// Whether or not to disable destination alpha.
boolean disableDstAlphaPass = prefs.getBoolean("disableDestinationAlpha", false);
// Whether or not to use fast depth calculation.
boolean useFastDepthCalc = prefs.getBoolean("fastDepthCalculation", true);
// Internal resolution. Falls back to 1x Native upon error.
String internalResolution = prefs.getString("internalResolution", "2");
// FSAA Level. Falls back to 1x upon error.
String FSAALevel = prefs.getString("FSAA", "0");
// Anisotropic Filtering Level. Falls back to 1x upon error.
String anisotropicFiltLevel = prefs.getString("anisotropicFiltering", "0");
// Post processing shader setting
String postProcessing = prefs.getString("postProcessingShader", "");
// Whether or not Scaled EFB copies are used.
boolean usingScaledEFBCopy = prefs.getBoolean("scaledEFBCopy", true);
// Whether or not per-pixel lighting is used.
boolean usingPerPixelLighting = prefs.getBoolean("perPixelLighting", false);
// Whether or not texture filtering is being forced.
boolean isForcingTextureFiltering = prefs.getBoolean("forceTextureFiltering", false);
// Whether or not fog is disabled.
boolean fogIsDisabled = prefs.getBoolean("disableFog", false);
// CPU related Settings
NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUCore", currentEmuCore);
NativeLibrary.SetConfig("Dolphin.ini", "Core", "CPUThread", isUsingDualCore ? "True" : "False");
NativeLibrary.SetConfig("Dolphin.ini", "Core", "Fastmem", isUsingFastmem ? "True" : "False");
// General Video Settings
NativeLibrary.SetConfig("Dolphin.ini", "Core", "GFXBackend", currentVideoBackend);
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "ShowFPS", showingFPS ? "True" : "False");
NativeLibrary.SetConfig("Dolphin.ini", "Android", "ScreenControls", drawingOnscreenControls ? "True" : "False");
// Video Hack Settings
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBAccessEnable", skipEFBAccess ? "False" : "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBEmulateFormatChanges", ignoreFormatChanges ? "True" : "False");
// Set EFB Copy Method
if (efbCopyMethod.equals("Off"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "False");
}
else if (efbCopyMethod.equals("Texture"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "True");
}
else if (efbCopyMethod.equals("RAM (uncached)"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "False");
}
else if (efbCopyMethod.equals("RAM (cached)"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyEnable", "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBToTextureEnable", "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBCopyCacheEnable", "True");
}
// Set texture cache accuracy
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "SafeTextureCacheColorSamples", textureCacheAccuracy);
// Set external frame buffer.
if (externalFrameBuffer.equals("Disabled"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "False");
}
else if (externalFrameBuffer.equals("Virtual"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "False");
}
else if (externalFrameBuffer.equals("Real"))
{
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseXFB", "True");
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "UseRealXFB", "True");
}
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DstAlphaPass", disableDstAlphaPass ? "True" : "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "FastDepthCalc", useFastDepthCalc ? "True" : "False");
//-- Enhancement Settings --//
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EFBScale", internalResolution);
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "MSAA", FSAALevel);
NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "MaxAnisotropy", anisotropicFiltLevel);
NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "PostProcessingShader", postProcessing);
NativeLibrary.SetConfig("gfx_opengl.ini", "Hacks", "EFBScaledCopy", usingScaledEFBCopy ? "True" : "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "EnablePixelLighting", usingPerPixelLighting ? "True" : "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Enhancements", "ForceFiltering", isForcingTextureFiltering ? "True" : "False");
NativeLibrary.SetConfig("gfx_opengl.ini", "Settings", "DisableFog", fogIsDisabled ? "True" : "False");
}
}