dolphin/Source/Core/VideoBackends/Vulkan
2019-01-27 12:59:57 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
CommandBufferManager.cpp Vulkan: Don't execute command buffer before shutting down 2019-01-27 12:41:10 +10:00
CommandBufferManager.h
Constants.h
FramebufferManager.cpp
FramebufferManager.h
main.cpp Vulkan: Set contents scale of Metal layer to screen factor 2019-01-26 00:02:04 +10:00
ObjectCache.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
ObjectCache.h Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
PerfQuery.cpp
PerfQuery.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
PostProcessing.cpp Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
PostProcessing.h Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
Renderer.cpp Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
Renderer.h Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
ShaderCache.cpp
ShaderCache.h Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.cpp
ShaderCompiler.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp Vulkan: Don't bind last descriptor set if bounding box is unsupported 2019-01-25 11:15:57 +10:00
StateTracker.h Vulkan: Don't bind last descriptor set if bounding box is unsupported 2019-01-25 11:15:57 +10:00
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
SwapChain.h Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
Texture2D.cpp
Texture2D.h
TextureCache.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
TextureCache.h Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
TextureConverter.cpp
TextureConverter.h
Util.cpp Vulkan: Don't panic on missing color/depth buffer in config 2018-12-04 17:36:08 +10:00
Util.h
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VertexManager.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VideoBackend.h
VKPipeline.cpp
VKPipeline.h
VKShader.cpp
VKShader.h
VKTexture.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
VKTexture.h
Vulkan.vcxproj Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
VulkanContext.cpp
VulkanContext.h
VulkanEntryPoints.inl Vulkan: Use device-local functions where possible 2019-01-27 12:51:04 +10:00
VulkanLoader.cpp
VulkanLoader.h