dolphin/Source/Core/VideoCommon
Ryan Houdek daabcfd6fc Removes Qualcomm's rotated framebuffer bug from DriverDetails.
Due to changes in how we render to the final framebuffer we no longer encounter this bug.
With the change to post processing being enabled at all times and no longer using glBlitFramebuffer, Qualcomm no longer has the chance to rotate our
framebuffer underneath of us.
2014-10-29 19:57:51 -05:00
..
AVIDump.cpp Fix timing of AVI files dumped on Linux 2014-10-23 23:34:38 +02:00
AVIDump.h Proper Audio/Video Dumping 2014-10-09 00:06:04 -04:00
BoundingBox.cpp Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...) 2014-10-16 17:03:37 -04:00
BoundingBox.h Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h Merge pull request #1308 from kayru/shader_generator_write_opt 2014-10-20 17:15:53 +11:00
BPStructs.cpp Remove old (and now incorrect) error checking code. 2014-10-29 08:53:53 +13:00
BPStructs.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
CMakeLists.txt Fix linux build and various warnings. 2014-10-10 12:28:13 +01:00
CommandProcessor.cpp Remove useless STACKALIGN macro. 2014-09-30 01:42:47 -04:00
CommandProcessor.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
ConstantManager.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
CPMemory.cpp Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
CPMemory.h Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
DataReader.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
Debugger.cpp
Debugger.h
DriverDetails.cpp Removes Qualcomm's rotated framebuffer bug from DriverDetails. 2014-10-29 19:57:51 -05:00
DriverDetails.h Removes Qualcomm's rotated framebuffer bug from DriverDetails. 2014-10-29 19:57:51 -05:00
Fifo.cpp VideoCommon: Silence -Wmaybe-uninitialized warnings. 2014-09-30 16:14:18 -04:00
Fifo.h Fifo: Fix tab/space mismatches 2014-10-06 20:04:57 -04:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
FramebufferManagerBase.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
MainBase.h
NativeVertexFormat.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
OnScreenDisplay.cpp
OnScreenDisplay.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
OpcodeDecoding.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
OpcodeDecoding.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp Get buildbot to compile. 2014-10-10 12:28:15 +01:00
PixelEngine.h Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
PixelShaderGen.cpp Fixes missing objects on Adreno hardware. 2014-10-29 06:21:03 -05:00
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
PostProcessing.h OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
RenderBase.cpp Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
RenderBase.h Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
sfont.inc
ShaderGenCommon.h Use pointers instead of references in GetUidData to avoid the undefined behavior of *(T *)nullptr (ewwww) 2014-10-21 21:20:05 -04:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
TextureCacheBase.h Change a bunch of reference function arguments to pointers. 2014-10-02 03:00:33 -04:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Color.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Color.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Normal.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Normal.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Position.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_Position.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_TextCoord.cpp Mechanical changes to move most CP state to a struct rather than separate globals. 2014-09-28 21:23:29 -04:00
VertexLoader_TextCoord.h
VertexLoader.cpp Convert registersInUse to BitSet. 2014-10-25 16:57:25 -04:00
VertexLoader.h Switch to an unordered_map as a micro-optimization. 2014-09-28 21:23:29 -04:00
VertexLoaderManager.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexLoaderManager.h Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state. 2014-09-28 21:25:06 -04:00
VertexManagerBase.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexManagerBase.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexShaderGen.cpp Use pointers instead of references in GetUidData to avoid the undefined behavior of *(T *)nullptr (ewwww) 2014-10-21 21:20:05 -04:00
VertexShaderGen.h
VertexShaderManager.cpp Convert some VideoCommon stuff to BitSet. 2014-10-25 16:57:25 -04:00
VertexShaderManager.h
VideoBackendBase.cpp Migrate global init stuff into UICommon. 2014-10-05 20:47:37 -04:00
VideoBackendBase.h Add a central variable g_want_determinism which controls whether to try to make things deterministic. 2014-09-28 21:34:31 -04:00
VideoCommon.h
VideoCommon.vcxproj Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
VideoCommon.vcxproj.filters Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
VideoConfig.cpp Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
VideoConfig.h Moved Input Display to Movie Menu 2014-10-17 21:08:34 -04:00
VideoState.cpp Get buildbot to compile. 2014-10-10 12:28:15 +01:00
VideoState.h
XFMemory.cpp
XFMemory.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.cpp Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
XFStructs.h