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OpenCL
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Avoid shadowing variables.
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2010-12-19 16:03:39 +00:00 |
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AVIDump.cpp
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AVIDump.h
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BPFunctions.cpp
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First Experimental Commit:
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2010-12-27 03:09:11 +00:00 |
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BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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**Changes**
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2010-12-18 18:23:22 +00:00 |
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BPStructs.cpp
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**Changes**
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2010-12-18 18:23:22 +00:00 |
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BPStructs.h
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CommandProcessor.cpp
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More FIFO work, HACK Solution for extreme overflow on breakpoints.
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2010-12-27 02:55:35 +00:00 |
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CommandProcessor.h
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More FIFO work, HACK Solution for extreme overflow on breakpoints.
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2010-12-27 02:55:35 +00:00 |
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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Debugger.cpp
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reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
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2010-12-19 20:59:23 +00:00 |
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Debugger.h
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We effectively only have a single namespace for private header files,
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2010-12-05 15:28:31 +00:00 |
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DLCache.cpp
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two fixes in this commit:
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2010-12-04 17:58:33 +00:00 |
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DLCache.h
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EmuWindow.cpp
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Win32-only:
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2010-12-19 19:43:18 +00:00 |
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EmuWindow.h
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Win32-only:
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2010-12-19 19:43:18 +00:00 |
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Fifo.cpp
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Ops! Little fix for my prior commit.
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2010-12-27 03:46:17 +00:00 |
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Fifo.h
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BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 days later Ive rewrited some parts of the FIFO in Dual Core mode. Is pending use the same code for SC mode.
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2010-12-11 12:42:55 +00:00 |
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FramebufferManagerBase.cpp
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Second Experimental commit:
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2010-12-27 03:18:01 +00:00 |
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FramebufferManagerBase.h
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Second Experimental commit:
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2010-12-27 03:18:01 +00:00 |
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HiresTextures.cpp
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allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
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2010-12-05 09:04:34 +00:00 |
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HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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IndexGenerator.h
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LookUpTables.h
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MainBase.cpp
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Lock emulation while saving state on all platforms.
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2010-12-19 16:07:05 +00:00 |
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MainBase.h
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memcpy_amd.cpp
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NativeVertexFormat.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PixelEngine.cpp
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More FIFO works, Hopefully this commit can fix randoms hangs in Wii Music, Wii Sports, maybe in Wii Resort, etc. Please test your games now. This commit is not related with FIFO Overflown and Fifo linked desync.
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2010-12-21 04:39:39 +00:00 |
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PixelEngine.h
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PixelShaderGen.cpp
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fix Issue 3539
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2010-12-19 22:24:19 +00:00 |
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PixelShaderGen.h
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this probably doesn't fix anything noticeable, but, it seems like a bug that C_COLORMATRIX+4 overlapped with C_PLIGHTS
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2010-12-19 21:09:29 +00:00 |
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PixelShaderManager.cpp
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reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
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2010-12-19 20:59:23 +00:00 |
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PixelShaderManager.h
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Profiler.cpp
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Profiler.h
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RenderBase.cpp
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Second Experimental commit:
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2010-12-27 03:18:01 +00:00 |
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RenderBase.h
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Second Experimental commit:
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2010-12-27 03:18:01 +00:00 |
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SConscript
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We effectively only have a single namespace for private header files,
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2010-12-05 15:28:31 +00:00 |
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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First Experimental Commit:
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2010-12-27 03:09:11 +00:00 |
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TextureCacheBase.h
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TextureConversionShader.cpp
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made texture conversion shaders use less instructions
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2010-12-19 21:05:41 +00:00 |
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TextureConversionShader.h
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TextureDecoder.cpp
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CMPR texel blocks are 8x8 in hardware, even though the source format says 4x4.
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2010-12-24 11:15:51 +00:00 |
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TextureDecoder.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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Fix VideoCommon build configuration for DebugFast/x64.
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2010-12-05 14:31:00 +00:00 |
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VertexLoader.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexManagerBase.cpp
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VertexManagerBase.h
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DX9 debugger improvements:
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2010-11-29 16:16:48 +00:00 |
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VertexShaderGen.cpp
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Change comparison in specular light function. Fixes issue 1258.
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2010-12-01 04:50:25 +00:00 |
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VertexShaderGen.h
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VertexShaderManager.cpp
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VertexShaderManager.h
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VideoCommon.h
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First Experimental Commit:
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2010-12-27 03:09:11 +00:00 |
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VideoConfig.cpp
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some better default settings:
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2010-12-23 06:00:17 +00:00 |
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VideoConfig.h
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Add an option to toggle caching EFB->RAM copies.
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2010-12-20 14:48:46 +00:00 |
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VideoState.cpp
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VideoState.h
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XFBConvert.cpp
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XFBConvert.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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XFStructs.h
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