dolphin/Source/Core/VideoCommon/Src
Marcos Vitali d59b1e5e7a Ops! Little fix for my prior commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6665 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-27 03:46:17 +00:00
..
OpenCL Avoid shadowing variables. 2010-12-19 16:03:39 +00:00
AVIDump.cpp
AVIDump.h
BPFunctions.cpp First Experimental Commit: 2010-12-27 03:09:11 +00:00
BPFunctions.h
BPMemory.cpp
BPMemory.h **Changes** 2010-12-18 18:23:22 +00:00
BPStructs.cpp **Changes** 2010-12-18 18:23:22 +00:00
BPStructs.h
CommandProcessor.cpp More FIFO work, HACK Solution for extreme overflow on breakpoints. 2010-12-27 02:55:35 +00:00
CommandProcessor.h More FIFO work, HACK Solution for extreme overflow on breakpoints. 2010-12-27 02:55:35 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins. 2010-12-19 20:59:23 +00:00
Debugger.h We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DLCache.cpp two fixes in this commit: 2010-12-04 17:58:33 +00:00
DLCache.h
EmuWindow.cpp Win32-only: 2010-12-19 19:43:18 +00:00
EmuWindow.h Win32-only: 2010-12-19 19:43:18 +00:00
Fifo.cpp Ops! Little fix for my prior commit. 2010-12-27 03:46:17 +00:00
Fifo.h BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 days later Ive rewrited some parts of the FIFO in Dual Core mode. Is pending use the same code for SC mode. 2010-12-11 12:42:55 +00:00
FramebufferManagerBase.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
FramebufferManagerBase.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
HiresTextures.cpp allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...) 2010-12-05 09:04:34 +00:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.h
MainBase.cpp Lock emulation while saving state on all platforms. 2010-12-19 16:07:05 +00:00
MainBase.h
memcpy_amd.cpp
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelEngine.cpp More FIFO works, Hopefully this commit can fix randoms hangs in Wii Music, Wii Sports, maybe in Wii Resort, etc. Please test your games now. This commit is not related with FIFO Overflown and Fifo linked desync. 2010-12-21 04:39:39 +00:00
PixelEngine.h
PixelShaderGen.cpp fix Issue 3539 2010-12-19 22:24:19 +00:00
PixelShaderGen.h this probably doesn't fix anything noticeable, but, it seems like a bug that C_COLORMATRIX+4 overlapped with C_PLIGHTS 2010-12-19 21:09:29 +00:00
PixelShaderManager.cpp reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins. 2010-12-19 20:59:23 +00:00
PixelShaderManager.h
Profiler.cpp
Profiler.h
RenderBase.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
RenderBase.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
SConscript We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp First Experimental Commit: 2010-12-27 03:09:11 +00:00
TextureCacheBase.h
TextureConversionShader.cpp made texture conversion shaders use less instructions 2010-12-19 21:05:41 +00:00
TextureConversionShader.h
TextureDecoder.cpp CMPR texel blocks are 8x8 in hardware, even though the source format says 4x4. 2010-12-24 11:15:51 +00:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp Fix VideoCommon build configuration for DebugFast/x64. 2010-12-05 14:31:00 +00:00
VertexLoader.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp
VertexManagerBase.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
VertexShaderGen.cpp Change comparison in specular light function. Fixes issue 1258. 2010-12-01 04:50:25 +00:00
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoCommon.h First Experimental Commit: 2010-12-27 03:09:11 +00:00
VideoConfig.cpp some better default settings: 2010-12-23 06:00:17 +00:00
VideoConfig.h Add an option to toggle caching EFB->RAM copies. 2010-12-20 14:48:46 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h