dolphin/Source/Core/VideoCommon
JosJuice ea7b96342b VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
Unnecessary since b93b7ec. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
..
AbstractFramebuffer.cpp
AbstractFramebuffer.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h
AVIDump.cpp
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
BPStructs.h
CMakeLists.txt Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp FramebufferManager: Use D24S8 on Adreno when using Vulkan 2018-07-19 23:30:25 +10:00
FramebufferManagerBase.h FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
HiresTextures_DDSLoader.cpp
HiresTextures.cpp VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Common/Hash: Namespace code under the Common namespace 2018-05-16 15:39:23 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp CommandProcessor: Limit scope of ugly SCPFifoStruct. 2017-01-27 19:04:56 +01:00
OpcodeDecoding.h
PerfQueryBase.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PostProcessing.h
RenderBase.cpp Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
RenderBase.h Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
RenderState.cpp OGL: Invalidate tracked state when calling ResetAPIState() 2019-01-25 11:10:49 +10:00
RenderState.h OGL: Invalidate tracked state when calling ResetAPIState() 2019-01-25 11:10:49 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
ShaderCache.h FramebufferManager: Dynamic selection of EFB depth format 2018-07-19 21:47:42 +10:00
ShaderGenCommon.cpp
ShaderGenCommon.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
Statistics.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
Statistics.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
TextureCacheBase.cpp TextureCache: Fix a possible crash when partial updating palette textures 2019-01-19 23:38:02 +10:00
TextureCacheBase.h TextureCache: Fix broken XFB stitching with stereoscopy is enabled 2019-01-19 23:23:21 +10:00
TextureConfig.cpp
TextureConfig.h VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureConverterShaderGen.cpp
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderPixel.h
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VertexManagerBase.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h
VertexShaderManager.cpp WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
VertexShaderManager.h Remove leftovers of projection hack support 2018-04-13 12:52:42 +02:00
VideoBackendBase.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h
VideoCommon.vcxproj RenderBase: Implement imgui rendering 2019-01-25 11:10:49 +10:00
VideoCommon.vcxproj.filters
VideoConfig.cpp VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode 2019-02-23 16:00:18 +01:00
VideoConfig.h Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h FifoPlayer: reduce XF_REGS_SIZE to what we know 2018-10-08 06:54:32 +01:00
XFStructs.cpp
XFStructs.h