dolphin/Source/Plugins/Plugin_VideoDX11/Src
Rodolfo Osvaldo Bogado cb1694252b more bug fix in dx11:
fixed screen clearing and simplify drawClearQuad a little
put some nice code from dx11 that i like in dx9.
modify plugin spec preparing for implementing efb poke (is not used often but is a missing functionality so..)
please test.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5710 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 21:19:09 +00:00
..
W32Util
BPFunctions.cpp
D3DBase.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
D3DBase.h
D3DShader.cpp some fixes to my last commit and .... 2010-06-14 14:36:01 +00:00
D3DShader.h
D3DTexture.cpp DX11: Fix some corruption caused by passing the wrong pitch to UpdateSubresource. 2010-06-15 13:34:39 +00:00
D3DTexture.h
D3DUtil.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
D3DUtil.h
DlgSettings.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
DlgSettings.h
EmuWindow.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
EmuWindow.h
FBManager.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
FBManager.h
Globals.h
main.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used. 2010-06-14 22:38:47 +00:00
PixelShaderCache.h
Render.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
resource.h Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
resource.rc Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
stdafx.cpp
stdafx.h
TextureCache.cpp DX11: Fix some corruption caused by passing the wrong pitch to UpdateSubresource. 2010-06-15 13:34:39 +00:00
TextureCache.h
VertexManager.cpp more fixes: fixed line and point rendering 2010-06-14 22:06:12 +00:00
VertexManager.h
VertexShaderCache.cpp more bug fix in dx11: 2010-06-15 21:19:09 +00:00
VertexShaderCache.h