..
GLExtensions
Support partial texture updates via efb copies
2015-06-21 14:02:44 +02:00
GLInterface
Work around devices that choose to only return the default EGL_RENDERABLE_TYPE
2015-07-22 11:11:23 -05:00
BoundingBox.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
BoundingBox.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
CMakeLists.txt
Fix FreeBSD build
2015-06-13 21:52:47 -07:00
FramebufferManager.cpp
Fix OpenGL ES shader compilation.
2015-06-07 19:44:44 -05:00
FramebufferManager.h
OGL: Rewrite POKE_Z with a draw call
2015-06-02 23:06:41 +02:00
GLInterfaceBase.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
GLUtil.cpp
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
GLUtil.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
main.cpp
Rewrite FileSearch and improve ScanDirectoryTree.
2015-05-28 19:14:42 -04:00
main.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
NativeVertexFormat.cpp
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
OGL.vcxproj
OGL: Add glClipControl support.
2015-05-22 23:52:20 +02:00
OGL.vcxproj.filters
OGL: Add glClipControl support.
2015-05-22 23:52:20 +02:00
PerfQuery.cpp
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
PerfQuery.h
Add missing license headers
2015-05-25 13:11:47 +02:00
PostProcessing.cpp
OGL: Always use sampler objects.
2015-05-29 14:03:03 +02:00
PostProcessing.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
ProgramShaderCache.cpp
Options: merge SCoreStartupParameter into SConfig
2015-06-12 19:07:45 +02:00
ProgramShaderCache.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
RasterFont.cpp
OGL: use GL_TEXTURE* constants
2015-05-27 15:05:49 +02:00
RasterFont.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Render.cpp
Merge branch 'stable'
2015-06-25 12:24:15 +02:00
Render.h
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
2015-06-06 20:09:22 +02:00
SamplerCache.cpp
OGL: Always use sampler objects.
2015-05-29 14:03:03 +02:00
SamplerCache.h
OGL: Always use sampler objects.
2015-05-29 14:03:03 +02:00
StreamBuffer.cpp
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
StreamBuffer.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
TextureCache.cpp
Support partial texture updates via efb copies
2015-06-21 14:02:44 +02:00
TextureCache.h
Support partial texture updates via efb copies
2015-06-21 14:02:44 +02:00
TextureConverter.cpp
OGL: Always use sampler objects.
2015-05-29 14:03:03 +02:00
TextureConverter.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
VertexManager.cpp
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
VertexManager.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
VideoBackend.h
Add missing license headers
2015-05-25 13:11:47 +02:00