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We want to move the vertex by 1/12 pixel, but the old code did miss the perspective division. So by multiplying with pos.w, the position is moved correctly after the perspective division. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||