..
OpenCL
Avoid shadowing variables.
2010-12-19 16:03:39 +00:00
AVIDump.cpp
AVIDump.h
BPFunctions.cpp
First Experimental Commit:
2010-12-27 03:09:11 +00:00
BPFunctions.h
BPMemory.cpp
BPMemory.h
**Changes**
2010-12-18 18:23:22 +00:00
BPStructs.cpp
**Changes**
2010-12-18 18:23:22 +00:00
BPStructs.h
CommandProcessor.cpp
More FIFO work, HACK Solution for extreme overflow on breakpoints.
2010-12-27 02:55:35 +00:00
CommandProcessor.h
More FIFO work, HACK Solution for extreme overflow on breakpoints.
2010-12-27 02:55:35 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
2010-12-19 20:59:23 +00:00
Debugger.h
We effectively only have a single namespace for private header files,
2010-12-05 15:28:31 +00:00
DLCache.cpp
two fixes in this commit:
2010-12-04 17:58:33 +00:00
DLCache.h
EmuWindow.cpp
Win32-only:
2010-12-19 19:43:18 +00:00
EmuWindow.h
Win32-only:
2010-12-19 19:43:18 +00:00
Fifo.cpp
More FIFO work, HACK Solution for extreme overflow on breakpoints.
2010-12-27 02:55:35 +00:00
Fifo.h
BIG FIFO Commit PART 1! Sometimes you need to write everything from 0, so 10 days later Ive rewrited some parts of the FIFO in Dual Core mode. Is pending use the same code for SC mode.
2010-12-11 12:42:55 +00:00
FramebufferManagerBase.cpp
Second Experimental commit:
2010-12-27 03:18:01 +00:00
FramebufferManagerBase.h
Second Experimental commit:
2010-12-27 03:18:01 +00:00
HiresTextures.cpp
allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
2010-12-05 09:04:34 +00:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
Related to Texture's glitches:
2010-11-25 20:39:54 +00:00
IndexGenerator.h
LookUpTables.h
MainBase.cpp
Lock emulation while saving state on all platforms.
2010-12-19 16:07:05 +00:00
MainBase.h
memcpy_amd.cpp
NativeVertexFormat.h
Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
2010-11-26 09:25:08 +00:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelEngine.cpp
More FIFO works, Hopefully this commit can fix randoms hangs in Wii Music, Wii Sports, maybe in Wii Resort, etc. Please test your games now. This commit is not related with FIFO Overflown and Fifo linked desync.
2010-12-21 04:39:39 +00:00
PixelEngine.h
PixelShaderGen.cpp
fix Issue 3539
2010-12-19 22:24:19 +00:00
PixelShaderGen.h
this probably doesn't fix anything noticeable, but, it seems like a bug that C_COLORMATRIX+4 overlapped with C_PLIGHTS
2010-12-19 21:09:29 +00:00
PixelShaderManager.cpp
reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
2010-12-19 20:59:23 +00:00
PixelShaderManager.h
Profiler.cpp
Profiler.h
RenderBase.cpp
Second Experimental commit:
2010-12-27 03:18:01 +00:00
RenderBase.h
Second Experimental commit:
2010-12-27 03:18:01 +00:00
SConscript
We effectively only have a single namespace for private header files,
2010-12-05 15:28:31 +00:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
First Experimental Commit:
2010-12-27 03:09:11 +00:00
TextureCacheBase.h
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
TextureConversionShader.cpp
made texture conversion shaders use less instructions
2010-12-19 21:05:41 +00:00
TextureConversionShader.h
TextureDecoder.cpp
CMPR texel blocks are 8x8 in hardware, even though the source format says 4x4.
2010-12-24 11:15:51 +00:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
Fix VideoCommon build configuration for DebugFast/x64.
2010-12-05 14:31:00 +00:00
VertexLoader.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp
VertexManagerBase.h
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
VertexShaderGen.cpp
Change comparison in specular light function. Fixes issue 1258.
2010-12-01 04:50:25 +00:00
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoCommon.h
First Experimental Commit:
2010-12-27 03:09:11 +00:00
VideoConfig.cpp
some better default settings:
2010-12-23 06:00:17 +00:00
VideoConfig.h
Add an option to toggle caching EFB->RAM copies.
2010-12-20 14:48:46 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h