Files
dolphin/Source/Core/VideoCommon
Lioncash c1c5276729 VideoCommon/VertexShaderManager: Use std::array where applicable
We can use this to shorten up the initialization code a little bit.

Despite being saved to savestates, this is a non-breaking change.
2019-06-20 08:13:04 -04:00
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2018-04-12 21:28:39 +02:00
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2018-04-12 21:28:39 +02:00
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2018-04-12 21:28:39 +02:00
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