dolphin/Source/Core/Common/Src
Shawn Hoffman 82b635b799 vs2010: build dsptool again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7681 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-17 08:38:08 +00:00
..
Crypto
ABI.cpp
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp The data from strdup must be deallocated with free, not delete. I got rid of that ugly strdup and replaced the A though Z cdrom drive letter searching with Windows API stuffs. 2011-03-12 06:50:20 +00:00
CDUtils.h
ChunkFile.h Improve WII state saves by saving /tmp and IPC request/reply queues 2011-05-27 19:55:07 +00:00
ColorUtil.cpp
ColorUtil.h
Common.h Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone. 2011-03-21 05:46:33 +00:00
CommonFuncs.h Remove the need for the less than standard strnlen()/strndup(). 2011-03-11 00:37:37 +00:00
CommonPaths.h Adds the option to change the path to the wii nand root 2011-05-24 19:12:18 +00:00
CommonTypes.h
ConsoleListener.cpp Fixed some memory leaks. Only one was mine ;P 2011-03-22 07:27:23 +00:00
ConsoleListener.h Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
CPUDetect.cpp - Little fix on CPUDetect.cpp about the correct detection related to new AVX extensions (bug/fix reported&suggested by debian.micove) 2011-03-07 16:12:20 +00:00
CPUDetect.h
DebugInterface.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp Windows: Sets the cwd to the folder that dolphin.exe resides in. 2011-06-11 20:45:09 +00:00
FileUtil.h Windows: Sets the cwd to the folder that dolphin.exe resides in. 2011-06-11 20:45:09 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
LinearDiskCache.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Log.h
LogManager.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
LogManager.h Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
MathUtil.cpp some code cleanup i have left in my folder :) 2011-05-25 18:14:29 +00:00
MathUtil.h some code cleanup i have left in my folder :) 2011-05-25 18:14:29 +00:00
MemArena.cpp
MemArena.h
MemoryUtil.cpp vs2010: build dsptool again 2011-07-17 08:38:08 +00:00
MemoryUtil.h
Misc.cpp Hack Misc.cpp into building on OS X. 2011-03-16 22:58:24 +00:00
MsgHandler.cpp Add a new type of message box (CRITICAL style) which can not be disabled. Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends. 2011-07-15 14:49:34 +00:00
MsgHandler.h Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
NandPaths.cpp NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
NandPaths.h NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StdConditionVariable.h problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00
StdMutex.h pthread_mutexattr_t's must be initialized before the type can be set. 2011-03-14 15:06:06 +00:00
StdThread.h Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin. 2011-03-12 00:01:33 +00:00
StringUtil.cpp Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
StringUtil.h
svnrev_template.h Revert changes made for 3.0 release 2011-08-20 14:05:43 -07:00
SymbolDB.cpp
SymbolDB.h
SysConf.cpp Adds the option to change the path to the wii nand root 2011-05-24 19:12:18 +00:00
SysConf.h Adds the option to change the path to the wii nand root 2011-05-24 19:12:18 +00:00
Thread.cpp
Thread.h Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
Version.cpp Revert changes made for 3.0 release 2011-08-20 14:05:43 -07:00
VideoBackendBase.cpp * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
VideoBackendBase.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp JIT: Add support for memory accesses with scaled index register but without base register 2011-06-29 22:40:01 +00:00
x64Emitter.h JIT: Use RAX instead of INVALID_REG for offsetOrBaseReg in MScaled 2011-06-30 19:17:53 +00:00