mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-01-02 02:35:35 +00:00
- Calculate ZSlope every flush but only set PixelShader Constant on Reset Buffer when zfreeze - Fixed another Pixel Shader bug in D3D that was giving me grief |
||
|---|---|---|
| .. | ||
| D3D | ||
| OGL | ||
| Software | ||
| CMakeLists.txt | ||