dolphin/Source/Core/InputCommon/Src
2010-10-03 04:29:34 +00:00
..
ControllerInterface InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
Configuration.cpp abs() works on ints, not floats. Use fabsf() to avoid the double conversions. 2010-07-23 23:48:04 +00:00
ControllerEmu.cpp Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. 2010-07-26 05:30:50 +00:00
ControllerEmu.h InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
DirectInputBase.cpp
DirectInputBase.h
GCPadStatus.h
InputCommon.h
InputConfig.cpp InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
InputConfig.h Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. 2010-07-26 05:30:50 +00:00
SConscript Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
SDL_Util.cpp
SDL_Util.h
UDPWiimote.cpp 9/10-bit accelerometer data interleaved with buttons 2010-08-24 08:48:09 +00:00
UDPWiimote.h UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants. 2010-07-19 10:36:30 +00:00
UDPWrapper.cpp UDPWii: Broadcasting it's presence on IPv4 to 255.255.255.255 once every 1.5 seconds. 3-arg Set()-s only worked on strings and doubles :P . Added int and bool variants. 2010-07-19 10:36:30 +00:00
UDPWrapper.h Added nunchuck acceleration support to UDPWii . Moved some UDPWii stuff to the nunchuck attachment because I needed calibration data for the nunchuck... 2010-07-14 17:33:14 +00:00
X11InputBase.cpp
X11InputBase.h Some pathnames are used both by SCons and cpp which can be a bit tricky. 2010-07-20 02:45:31 +00:00
XInput_Util.cpp
XInput_Util.h