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Replace it with a function-local static that is initialized on first use. This gets rid of a global variable and removes the need for manual initialization in UICommon. This commit also replaces the weird find_if that looks for a non-null unique_ptr with a simple "is vector empty" check considering that none of the pointers can be null by construction. |
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| .. | ||
| ControllerInterface | ||
| Graphics | ||
| Mapping | ||
| ARCodeWidget.cpp | ||
| ARCodeWidget.h | ||
| CheatCodeEditor.cpp | ||
| CheatCodeEditor.h | ||
| CheatWarningWidget.cpp | ||
| CheatWarningWidget.h | ||
| ControllersWindow.cpp | ||
| ControllersWindow.h | ||
| FilesystemWidget.cpp | ||
| FilesystemWidget.h | ||
| GameConfigEdit.cpp | ||
| GameConfigEdit.h | ||
| GameConfigHighlighter.cpp | ||
| GameConfigHighlighter.h | ||
| GameConfigWidget.cpp | ||
| GameConfigWidget.h | ||
| GeckoCodeWidget.cpp | ||
| GeckoCodeWidget.h | ||
| InfoWidget.cpp | ||
| InfoWidget.h | ||
| LogConfigWidget.cpp | ||
| LogConfigWidget.h | ||
| LogWidget.cpp | ||
| LogWidget.h | ||
| NewPatchDialog.cpp | ||
| NewPatchDialog.h | ||
| PatchesWidget.cpp | ||
| PatchesWidget.h | ||
| PropertiesDialog.cpp | ||
| PropertiesDialog.h | ||
| SettingsWindow.cpp | ||
| SettingsWindow.h | ||
| VerifyWidget.cpp | ||
| VerifyWidget.h | ||