dolphin/Source/Core/VideoCommon
2017-01-04 20:02:31 +01:00
..
AsyncRequests.cpp
AsyncRequests.h
AVIDump.cpp
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp VideoCommon: Header cleanup 2016-01-17 20:11:45 -05:00
BPMemory.h
BPStructs.cpp TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
BPStructs.h
CMakeLists.txt
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp ShaderManagers: Use aggregate initialization for some variables. 2016-12-10 17:33:51 -05:00
GeometryShaderManager.h
HiresTextures.cpp
HiresTextures.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ImageWrite.cpp ImageWriter: Don't use inplace alpha truncation. 2016-10-08 12:02:49 +02:00
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
MainBase.cpp
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h Revert "Merge pull request #4286 from shuffle2/Aestek-clean-osd" 2016-10-15 12:44:37 +02:00
OpcodeDecoding.cpp
OpcodeDecoding.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PixelShaderGen.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PostProcessing.h
RenderBase.cpp FifoPlayer: Save/restore texture memory state for fifo logs 2017-01-03 21:16:05 +10:00
RenderBase.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
SamplerCommon.h
sfont.inc
ShaderGenCommon.h VideoCommon: Add a user-defined far clipping plane. 2016-08-15 13:11:28 +02:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp TextureCache: Add a dirty bit for partial updates on overlapping EFB copies. 2016-12-27 17:26:04 +01:00
TextureCacheBase.h TextureCache: Add a dirty bit for partial updates on overlapping EFB copies. 2016-12-27 17:26:04 +01:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp VideoCommon: Use avg(color1, color2) for color3 in CMPR textures 2016-12-19 20:17:44 +10:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexManagerBase.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexShaderGen.cpp Update comments 2016-12-27 21:32:52 +01:00
VertexShaderGen.h VideoCommon: Don't process the depth range in the vertex shader if it's not oversized. 2016-12-27 14:31:17 +01:00
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoCommon.h
VideoCommon.vcxproj
VideoCommon.vcxproj.filters
VideoConfig.cpp
VideoConfig.h VideoConfig: Add option for full-resolution frame dumping 2016-11-28 20:14:59 +10:00
VideoState.cpp
VideoState.h VideoBackends: Merge Initialize and Shutdown functions. 2016-06-26 12:34:59 +02:00
XFMemory.cpp
XFMemory.h
XFStructs.cpp Reorganise a ton of logs level 2016-10-01 15:50:28 -04:00
XFStructs.h