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I think the AArch64 JIT has come far enough that it doesn't have to be called experimental anymore. I'm also labeling the x86-64 JIT as x86-64 for consistence with the AArch64 JIT. This will especially be helpful if we start supporting AArch64 on macOS, as AArch64 macOS can run both the x86-64 JIT and the AArch64 JIT depending on whether you enable Rosetta 2. |
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| .. | ||
| AdvancedPane.cpp | ||
| AdvancedPane.h | ||
| AudioPane.cpp | ||
| AudioPane.h | ||
| GameCubePane.cpp | ||
| GameCubePane.h | ||
| GeneralPane.cpp | ||
| GeneralPane.h | ||
| InterfacePane.cpp | ||
| InterfacePane.h | ||
| PathPane.cpp | ||
| PathPane.h | ||
| USBDeviceAddToWhitelistDialog.cpp | ||
| USBDeviceAddToWhitelistDialog.h | ||
| WiiPane.cpp | ||
| WiiPane.h | ||