dolphin/Source/Core/VideoCommon/Assets
2025-06-06 19:20:25 -05:00
..
CustomAsset.cpp VideoCommon: add a handle to custom asset, this is an id that is only relevant for a particular game session but is slightly faster as a numeric value for lookups than the traditional asset id 2025-06-06 19:20:25 -05:00
CustomAsset.h VideoCommon: add a handle to custom asset, this is an id that is only relevant for a particular game session but is slightly faster as a numeric value for lookups than the traditional asset id 2025-06-06 19:20:25 -05:00
CustomAssetLibrary.cpp Modernize std::any_of with ranges 2024-12-15 19:54:16 -08:00
CustomAssetLibrary.h
CustomTextureData.cpp Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
CustomTextureData.h Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer. 2025-05-03 18:32:30 -05:00
DirectFilesystemAssetLibrary.cpp
DirectFilesystemAssetLibrary.h
MaterialAsset.cpp Modernize std::all_of with ranges 2024-12-15 19:50:34 -08:00
MaterialAsset.h
MeshAsset.cpp
MeshAsset.h
ShaderAsset.cpp Modernize std::all_of with ranges 2024-12-15 19:50:34 -08:00
ShaderAsset.h
TextureAsset.cpp VideoCommon: add ability to serialize a texture asset metadata to json 2024-06-29 14:50:40 -05:00
TextureAsset.h VideoCommon: add ability to serialize a texture asset metadata to json 2024-06-29 14:50:40 -05:00