dolphin/Source/Core/VideoBackends/Software
Lioncash 745f92b4e5 TransformUnit: Get rid of pointer casting in TransformColor() where applicable
The casts to u32* are technically undefined behavior. The u8* cast is
left, as char/unsigned char is exempted from this rule to allow for
bvtewise inspection of objects (and this is what s8/u8 are typedefs of
on platforms we support).
2017-08-06 19:04:31 -04:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWmain.cpp
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp
SWRenderer.h
SWTexture.cpp
SWTexture.h
SWVertexLoader.cpp
SWVertexLoader.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h