dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek 99338daa8f Fixes glVertexAttribIPointer on GLES.
We need to pull in function pointers for OpenGL 3.0 in order to use glAttribIPointer.
This isn't too big of an issue, and this code will be gone in the future when we change over to libepoxy.
Just need to push code upstream to libepoxy to support Android with GLES and GL first.
2014-04-30 19:11:06 -05:00
..
GLExtensions Fixes glVertexAttribIPointer on GLES. 2014-04-30 19:11:06 -05:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
FramebufferManager.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
GLUtil.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
GLUtil.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
main.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
main.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
NativeVertexFormat.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
OGL.vcxproj OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
OGL.vcxproj.filters OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
PerfQuery.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PerfQuery.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
PostProcessing.cpp Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
PostProcessing.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
ProgramShaderCache.cpp Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp Fix harmless warnings. 2014-03-30 01:40:11 -04:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp Change to ARM's naming convention in DriverDetails. 2014-04-18 21:06:32 -05:00
Render.h Add initial support for GLSL ES 3.10. 2014-04-03 00:46:09 -05:00
SamplerCache.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
stdafx.cpp Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
StreamBuffer.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
StreamBuffer.h Remove all trailing whitespaces from our codebase. 2014-03-29 11:05:44 +01:00
TextureCache.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp OpenGL backend: remove useless header Globals.h. 2014-04-12 19:25:37 -07:00
VertexManager.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00