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While manually capturing constexpr variables used in lambda expressions does work, it's really easy to forget doing so since we don't have a Windows CMake builder and the workaround isn't necessary anywhere else. Fortunately, MSVC has a flag that fixes the constexpr capture behavior, so let's use that instead. |
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| .. | ||
| ControllerInterface | ||
| Graphics | ||
| Mapping | ||
| ARCodeWidget.cpp | ||
| ARCodeWidget.h | ||
| CheatCodeEditor.cpp | ||
| CheatCodeEditor.h | ||
| CheatWarningWidget.cpp | ||
| CheatWarningWidget.h | ||
| ControllersWindow.cpp | ||
| ControllersWindow.h | ||
| FilesystemWidget.cpp | ||
| FilesystemWidget.h | ||
| GameConfigEdit.cpp | ||
| GameConfigEdit.h | ||
| GameConfigHighlighter.cpp | ||
| GameConfigHighlighter.h | ||
| GameConfigWidget.cpp | ||
| GameConfigWidget.h | ||
| GeckoCodeWidget.cpp | ||
| GeckoCodeWidget.h | ||
| InfoWidget.cpp | ||
| InfoWidget.h | ||
| LogConfigWidget.cpp | ||
| LogConfigWidget.h | ||
| LogWidget.cpp | ||
| LogWidget.h | ||
| NewPatchDialog.cpp | ||
| NewPatchDialog.h | ||
| PatchesWidget.cpp | ||
| PatchesWidget.h | ||
| PropertiesDialog.cpp | ||
| PropertiesDialog.h | ||
| SettingsWindow.cpp | ||
| SettingsWindow.h | ||
| VerifyWidget.cpp | ||
| VerifyWidget.h | ||