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dolphin
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841e5893f4
dolphin
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Source
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Core
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VideoBackends
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D3D12
History
Jules Blok
9909babe2c
D3DBase: Create the swapchain in fullscreen mode if enabled.
2016-11-11 20:36:10 +01:00
..
BoundingBox.cpp
BoundingBox.h
D3D12.vcxproj
D3D12.vcxproj.filters
D3DBase.cpp
D3DBase: Create the swapchain in fullscreen mode if enabled.
2016-11-11 20:36:10 +01:00
D3DBase.h
D3DBase: Create the swapchain in fullscreen mode if enabled.
2016-11-11 20:36:10 +01:00
D3DCommandListManager.cpp
D3DCommandListManager.h
D3DDescriptorHeapManager.cpp
D3DDescriptorHeapManager.h
D3DQueuedCommandList.cpp
D3DQueuedCommandList.h
D3DShader.cpp
Core: Remove double newlines at the end of *_LOG messages.
2016-11-02 02:09:33 +00:00
D3DShader.h
D3DState.cpp
Merge pull request
#4383
from Sintendo/minor-text-fixes
2016-10-31 12:51:42 +01:00
D3DState.h
D3DStreamBuffer.cpp
D3DStreamBuffer.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
FramebufferManager.cpp
FramebufferManager.h
main.cpp
VideoCommon: Add config fields for multithreading and validation layers
2016-10-01 01:09:12 +10:00
NativeVertexFormat.cpp
NativeVertexFormat.h
PerfQuery.cpp
PerfQuery.h
PSTextureEncoder.cpp
EFB2RAM: Downsample higher resolutions with linear filtering.
2016-09-07 11:17:32 +12:00
PSTextureEncoder.h
Render.cpp
VideoConfig: Remove fullscreen flags.
2016-11-11 20:36:09 +01:00
Render.h
AVIDump: Move CoreTiming into caller.
2016-10-10 12:03:18 +02:00
ShaderCache.cpp
DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-29 15:24:02 +02:00
ShaderCache.h
ShaderConstantsManager.cpp
ShaderConstantsManager.h
StaticShaderCache.cpp
StaticShaderCache.h
TextureCache.cpp
TextureCache.h
VideoBackends: Make TextureCache::CompileShaders return a bool
2016-10-01 01:09:12 +10:00
TextureEncoder.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
XFBEncoder.cpp
XFBEncoder.h