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This reverses the clamping since it is an issue in OpenGL where the clamping for the top was clamping the bottom and vice versa. clamp_tb (ie clamp_top and clamp_bottom) now store the clamping amount relative to the top and bottom rather than absolute values. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||