dolphin/Source/Core/VideoBackends/OGL
degasus 74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
..
GLExtensions Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
GLInterface VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Fix FreeBSD build 2015-06-13 21:52:47 -07:00
FramebufferManager.cpp Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
FramebufferManager.h Video: respect stride of efb copies to xfb 2015-07-25 01:52:12 +08:00
GLInterfaceBase.h
GLUtil.cpp
GLUtil.h
main.cpp Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
main.h
NativeVertexFormat.cpp
OGL.vcxproj [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp OGL: remove unused variable 2015-09-05 12:40:14 +02:00
PostProcessing.h Remove all of our workarounds for Qualcomm devices we don't support anymore. 2015-09-04 23:45:35 -05:00
ProgramShaderCache.cpp VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
ProgramShaderCache.h
RasterFont.cpp OGL: use GL_TEXTURE* constants 2015-05-27 15:05:49 +02:00
RasterFont.h
Render.cpp VideoCommon: Drop "Disable destAlpha" hack 2015-09-09 21:31:54 +02:00
Render.h VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
SamplerCache.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
SamplerCache.h OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp Make efb2tex behave more like efb2ram. 2015-09-07 02:32:01 +12:00
TextureCache.h Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
TextureConverter.cpp Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
TextureConverter.h Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
VertexManager.cpp
VertexManager.h Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
VideoBackend.h