dolphin/Source/Core/InputCommon/Src
John Peterson 71506bc0f7 Wiimote and nJoy > Gamepad changes
1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads
2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons
3. Added SDL (from the current SVN) to get debugging information for SDL.dll
4. Added 'Upright Wiimote' option to emulated Wiimote options

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 18:57:35 +00:00
..
Configuration.cpp
DirectInputBase.cpp
DirectInputBase.h
Event.hpp
EventHandler.cpp Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet. 2009-11-11 11:07:04 +00:00
EventHandler.h
InputCommon.cpp
InputCommon.h
SConscript
SDL.cpp Wiimote and nJoy > Gamepad changes 2009-11-12 18:57:35 +00:00
SDL.h Wiimote and nJoy > Gamepad changes 2009-11-12 18:57:35 +00:00
X11InputBase.cpp
X11InputBase.h
XInput.cpp
XInput.h