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dolphin
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6e7fedd4d0d2d0513e5ea9def31df4132a5350a2
dolphin
/
Source
/
Core
/
VideoBackends
/
OGL
T
History
Ryan Houdek
3f46491255
Fix OpenGL ES shader compilation.
2015-06-07 19:44:44 -05:00
..
GLExtensions
…
GLInterface
…
BoundingBox.cpp
…
BoundingBox.h
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CMakeLists.txt
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FramebufferManager.cpp
Fix OpenGL ES shader compilation.
2015-06-07 19:44:44 -05:00
FramebufferManager.h
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GLInterfaceBase.h
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GLUtil.cpp
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GLUtil.h
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main.cpp
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main.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
NativeVertexFormat.cpp
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OGL.vcxproj
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OGL.vcxproj.filters
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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PostProcessing.h
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ProgramShaderCache.cpp
Use PanicAlertT instead of PanicAlert when appropriate
2015-06-04 13:25:06 +02:00
ProgramShaderCache.h
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RasterFont.cpp
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RasterFont.h
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Render.cpp
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
2015-06-06 20:09:22 +02:00
Render.h
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
2015-06-06 20:09:22 +02:00
SamplerCache.cpp
…
SamplerCache.h
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StreamBuffer.cpp
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StreamBuffer.h
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TextureCache.cpp
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TextureCache.h
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TextureConverter.cpp
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TextureConverter.h
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VertexManager.cpp
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VertexManager.h
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VideoBackend.h
…